A plain OpenGL/C++ engine developed for use in a graphical programming course at a school in Norway. Purpose is to show students the other side of working on graphical programming projects, it's not all low level OpenGL API calls...
Libsmog is a flexible 3D game engine written in C++. It has been designed from the ground up to provide a dynamic, performance oriented, flexible, multi-player, easy to implement audio and visual experience.
LoopTK is a C++ toolkit for representing, modeling and manipulating proteins, protein fragments, and loops. It is developed and maintained by the Artificial Intelligence Laboratory at Stanford University.
Lost-Signal is OpenGL and SDL based 3D space shooter with 3 campaigns and including a multiplayermode. Also for Windows and Linux systems!
Mathematical modelling and computer simulating of military operations.
A Powerful tool that supports differentiation,plotting 2d and 3d graphs(cartesian,spherical polar),number theoretic commands like probabilistic primality and factoring,permutation,partition , and fraction-recurring decimal conversion !<check screenshots>
MeshVision is a 3D Graphics viewer capable of importing and exporting widely used mesh formats (OBJ,STL,VRML,DXF,PLY,and OFF) . In addition to import/export, MeshVision also can perfom mesh subdivision using common subdivision techniques
Mirage is a flexible and fast three-dimensional interactive graphics engine built using OpenGL and object-oriented C++.
Human body movement data acquisition, processing and visualization
The tool allows for data acquisition from triads of accelerometers, angular rate sensors and magnetometers to be transformed into human body movements. There are different SW blocks including: unit interconnection, data calibration, data processing and visualization. The data are calibrated by six-position test or two-step algorithm and processed by Extended Kalman Filter or Unscented Kalman Filter. The final data are fitted to the human body model including its limitations and the visualization is performed in OpenGL. System function is illustrated by: http://www.youtube.com/watch?v=Tpy9Vtelppk .
A user interface to translate special 2D plans to 3D buildings and a tool to visualize the calculated buildings. Based on OpenGL.
MyWorld is an open virtual reality and game engine. It is written and usable in C/C++. It has own abstract layers for Graphics and Physics. Actually we use Irrlicht for 3D-Rendering and GUI, and ODE for Physics. It is smart, powerful and easy to extend.
a project for COMP371_4 2012
Build and control robots to fight and conquer the enemy!
This project allow designers to quickly develop multiplayer online role play games (MO-RPG) client and server. Client and server use standard C++ and run on Windows and GNU/Linux platforms.
Using real-time physics, one can control various objects, and manipulate time, energy, and even explosions in this 2D/3D environment. ODI enables the user to emulate charged particles, and determine new dynamics.
An open source game engine that uses OpenGL.
OpenGLEAN: A GLUT family member gone lean.
This projects aims at bringing the original Stunts - 4D Driving Game from 1992 to the present time. We will use OpenGL for the graphics. It will be backward-compatible with tracks created for the original game and add more features!
Orpheus is a Massive Multiplayer Online Strategy Space Simulation based on Celestia by Chris Laurel. Thousands of other players in one galaxy can explore more than 100.000 stars with over 6 million planets.
Paradigm DJ is a suite of programs designed to produce digital academic journals, freed from the restrictions of print journals. Poetry, Prose, Graphical Art, Video, Music, Code...you name it, it can go in Paradigm DJ!
PMViewer is a Visualization tool for Astrophysical N-Body and Hydro Simulations. GADGET-2 data support.With/Without periodical boundary conditions.Snapshot of scene in PPM and GIF formats.Flying in 3D space. Active/Passive Stereo 3D support.
Photopolis is a new way to experience your photo collection. A city out of your photos is created. You can walk around and "enter" buildings. This will start a slideshow.
The Physicist is a high end physics simulation engine that can provide answers with reasonable accuracies(now w/ rk4 and euler options). It can currently predict the motion of many particles.It Employs OpenGL to provide cutting edge graphics support.
PodiGoat Core 3 is a open-source framework written in Delphi language. It owns unique interfaces allowing to manage and control almost all part of engine. PGCore3 can be used as a main framework for any kind of 2D or 3D games and interactive apps.
Project Simulator uses OpenGL in order to simulate a LCD projector. It can accuratly calculate Depth of Feild, Account for light, and account for falloff amoung other features.