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The goal of spacesim is simulation of a battles in free space. Unlike other such games, spacesim models management of the ship from the point of view of the captain, instead of the pilot. It allows management of the ship of several players at one time.
A Open-Source Media Player
20,000 Frags Under the Sea (codename Fishcent) is a fully 3D third-fish shooter (TFS), multiplayer, 32-bit Windows game of total underwater cavern domination.
You’ve likely added a tool to fix one problem and then a different tool to fix another problem. Pretty soon you have multiple instances of the same tool, different tools with overlapping functionality, no ability to collaborate across teams—all resulting in unknown bottlenecks and complicated or no reporting. As a DevOps leader, it’s up to you to balance the autonomy and flexibility of a DevOps approach. But how?Sponsored Listing
The Kanami project is a single player 3D RPG who takes seat during the medieval time. Powerfull graphics are possibles with the OGRE library and the Blender tool. Add this to a strong C++ coding and we got everything we want to create a good game.
AARPG is an engine for a Auto Adjusting Role Plaing Game The goal of this project is to create an game engine for RPG's with a minimum need of balancing and scripting. Skill levels are adjusted automatically by using or not using the skill.
Cross platform Space-based MMORPG: spaceship construction using basic bricks of structural elements with infinity modularity. Space exploration and trading, factory building, spaceship and weapon creation, development of guilds and politics.
After gaining some experience in developing online games, this project is being remade in C# and XNA to ease the development process. Additionally, we now use a P2P architecture instead of Client-Server.
An Ascii character RPG game engine written with DarkGDK (DirectX), c++.net (Visual Studio 2008) and TinyXML. Users will be able to Create, Edit and Play RPGs compatible with this engine.
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Acronym for Downing Andrew Real-Time Strategy; 3D real-time strategy (RTS) game/engine in which units are group-based; requires DirectX and (if you want to compile it yourself) Visual Basic; includes model editor
This game is a clone of the arcade game "1942", though, in the first release it won't be a true clone of that great game.
This is a junior 3d engine, provide basic 3d functions like transforming, lighting, culling, collision detecting, and so on. if we could, we would add any specific we need.
Ancient Wars - Action - RPG Game For MSWindows Only
This projects is a (kinda) realistic vehicle racing simulation. It uses ODE for physics simulation, OpenAL++ for audio output and Irrlicht for graphics. It allows network multiplayer games.
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DX 10.1 Engine which will support a future space-based RTS, based on StarGate universe. Right now, in design stage, no specification is final.
Armz Online is an open-source, multiplayer-only, 3d, first person shooter written in C++, using Irrlicht for 3d graphics, RakNet for networking, IrrKlang for 3d sound and Newton for physics, which will integrate into Irrlicht using IrrNewt.
A software development kit that allows users to make and host persistant online worlds they, others, can explore. The SDK incudes several user-friendly utilities to edit and customize your project.
BLibrestez Robotics Software Library Project
BPPS offers a wide range of links for all your home and business needs
ThousandEyes extends visibility across corporate networks as well as the public Internet, helping to solve issues from the branch through MPLS links and SIP trunks to service provider networks. Simulate pre-deployment capacity, monitor detailed performance metrics and see how QoS settings impact call quality.Sponsored Listing
Baroque is a game engine written with the .NET framework to demonstrate the power of managed code. It is primarily coded with C#, with wrappers for commonly used unmanaged libraries. It also has integration layers for Lua.NET and IronPython.
This is battle in house between toys. You have to build your base, and piloting airplane to defend your and destroy hostile bases.
This is a networked multiplayer clone of the classic megaman game using a directx framework. There will be two modes, capture the flag and coopertive mode. In coopertive, players take control of megaman, in capture players control various robot masters.
The goal of this project is to create an open source space MMORPG. If you are interested in joining the team stop by our irc channel #BEO at server irc.solsoftware.org
Black Crystal is a open-source MMORPG creation system created with Microsoft's Visual C# 2005(.NET 2.0). The engine will support Lua scripting, advanced networking, DirectX9, and lots more.
BlitzDirect is a 3D engine that works on Windows XP and Windows Vista. It uses DirectX 9 and DirectX 10 if it is installed on the target system (e.g. Windows Vista) and OpenGL as an alternative. A graphical user interface (GUI) is also available.
Blitzball is a free port from PS2 to PC game of the famous FFX Series from SquareSoft Enix. It features single and multiplayermode for maximum fun. Levelup your characters and join the action in a 10 minute game and get the highest rank in leaguegames.