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Our project "Equinox2" is a MMORPG which is held in a medieval futuristic universe on a planet similar to the Earth. The principal constraint is to code the entirety of the play under Delphi.
Essence : Ultima Developper Kit
Evidyon is a real-time online 3d fantasy video game programmed over several years by Karl Gluck. The game features fast-paced combat, player guilds, hundreds of items/spells and a complete world-editing tool. Custom 3d content by Erich Gluck.
Object storage is clearly the simplest, most flexible, and most scalable way to store tons of unstructured content. The Scality S3 Server enables developers and businesses to take advantage of this simplicity, for free. Whether you’re programming in Go or Java, or whether you’re using existing applications for personal or shared data management, the Scality S3 Server is a great starting point.Advertisement
Evil Realms is an adventure game that will be based on Final Fantasy. It's about a few kids finding themselves in trouble with evil forces and they need to fight their way out of the crap... So come on and join in on the fun of developing this game.
Evolving Universe (EU) is a planned Multiplayer Online Role-Playing Game (MORPG) created by the Bit Alchemists, telling the story of mankind and its development into space. Visit http://evolvinguniverse.net for more information
This is a Multithreaded graphic engine capable of Direct3D, DirectDraw or GDI graphics with Hardware and software implementations. The interfaces are generalized so the program can change which interface it uses at startup and still render properely.
F2D is a simple open source library build upon the HGE Framework (visit http://hge.relishgames.com). It's designed as an easy-to-use fast and goal-oriented C++ library for the development of hardware accelerated 2d windows games.
FE gdk is a game development framework, which is a set of multiplatform tools and libraries for multimedia and game development, written mostly in C++.
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FGE - Flocsy's Game Engine FGE is an open-source, multi-platform game-engine, based on SDLmm written in C++. It will provide an easy way to make 2D games, with animated sprites, event handler, sound effects.
Feudalsim is an MMORPG in the medieval time period. This game never ends and never stops! Build up your armies and defend your castle while attacking other castles. This is a first- and third-person game, with RPG style, and strategy game building.
Simple DirectX/OpenGL C++ wrapper. With support for Python scripting soon.
FoxHole is a filemanager with Steganography capability for Symbian OS phones
Fracture is a system for distributed realtime rendering of three-dimensional quaternionic fractals.
ThousandEyes extends visibility across corporate networks as well as the public Internet, helping to solve issues from the branch through MPLS links and SIP trunks to service provider networks. Simulate pre-deployment capacity, monitor detailed performance metrics and see how QoS settings impact call quality.Advertisement
Tired of any good PC hockey games I decided to start work on a Hockey game. Graphics although important are not as critical as Game AI.
A game project about WW3 which is started by a conflict between Estonian and Russian forces. Check out the design document to read more about this. --- https://sourceforge.net/apps/mantisbt/freedom-game/my_view_page.php
An FoFiX upgrade
A Frostbite Remake game with some adds. This game is made with Game Maker.
The Fury² Game Creation System is a game development toolkit for the 32-bit Windows platform, designed to allow the creation of complex multimedia software and games with minimal unnecessary effort (i.e. reinventing the wheel.)
Minimize application downtime by resolving application issues 65% faster. Monitor applications across on-premises, hybrid, and public cloud infrastructures from a single console. Set up intelligent application performance alerts to find and fix issues before they impact business services and end-users. Monitor 200+ applications from a single dashboard—no more wasting time between multiple tools and custom scripts.Advertisement
This is a remake of grate old DOS game - Pipe Mania form Empire firm released in 1991 year. It uses OpenGL for graphics, DirectX for audio and input devices and it is based on Simple Game Engine.
A sandbox for experimenting with game development techniques and technologies, aiming to develop a game framework and sample game.
This will be very simple game in bomberman style but with some new rules. It's written mainly in C/C++ using the Direct3D graphics and I'm planning DirectPlay networking too.
GhostEngine is a game engine coded in C++, available for Windows, Linux, and MacOS. It is currently in heavy development, only fully available for Windows and partially for Linux, but work is being done to allow portability.
Gizzles is a game about creatures that eat fruits, can transform to a sphere and complete levels. Requires install .NET 3.5 and XNA 3.1. Launch game using GizzlesLauncher.exe ;) To play you need to register account on game's website.
Glider 2008 is a remake of the classic paper airplane simulation game by John Calhoun, featuring a complete three dimensional world and modern rendering techniques.