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Bird's Eye is a management framework with the goal of providing a "bird's eye" view of distributed Unix systems. It aims to provide similar functionality to HP IT/Operations (minus the network management), with more flexible message matching.
A collection of tools to help in the creation of 3D graphics which are to assist in and improve various areas of the production pipeline in particular the creation and management of very large scale 3D graphics scenes.
Bizble is Business + Enable. It is a set of tools which optimize creation of a business websites. These include back-end (php, mysql) functions that implement different business processes, together with optimized GUI for different business cases..
Black Rain, a Java-based RPG using a hex-tiled game map, with many different items available in-game. Black Rain will use an unique object-modification and combination engine to allow objects in the game to be combined, changed, and upgraded.
BlackFox OM (BlackFox, The Object Model) is a library for holding and manipulating object models of any systems, applications and libraries. You can use it as a part of UML tools, part of code generators, part of object-oriented operating systems etc.
BlueFractal ("Building a Logically Unified Environment using Fractal principles") has been renamed to Centrallix. See http://centrallix.sourceforge.net/ for its new home page.
Bluewave is an object oriented database and application server that provides a neat intuitive way to store data. Bluewave also features a powerful client and server API.
A tool that can be used to merge/combine two files with bookmarks in it. Duplicates are removed automatically and manual corrections are allowed. At first, Firefox-Bookmarks are supported, but other file-formats should be supported sometime.
Book management system with webservice written in php
BrainCache is a semantic database / knowledge network. It is very versatile and fully user-defineable. It aims to mimic the way the human braine stores information on a high (abstract) level by using templates and dynamic template hierarchies.
Breakanoid is a remake of that classic arcade game Breakout but this time with a twist - multiplayer - now you can play your friends over the internet or a LAN to make the game even more interesting
The Bringer of Light is a LGPL game. This Epic Role Playing Game (RPG) is focused on being high quality and original. We are doing a single player game with the Crystal Space engine.
BuBOL - Bulletin Board Object Library - is a framework of PHP classes to simplify and speed up development of custom web-based forum/bulletin board software, and also make it easier to integrate forums with 3rd party CMS applications.
User friendly defect management tool. Easy to install and customize. Will be developed in 2 flavors - Personal Edition and Professional Edition.
Burmol is an optimization program designed to help you remove or stop programs that may be causing your computer to slow in order to speed up your computer and improve your system.
The goal is to develop a C++ class that impliments the IMAP4rev1 protocol as defined in RFC2060, including the TCP/IP routines.
Object-oriented IP stack. Written in effective C++. Based on STL and Boost libraries. This stack is stand-alone (OS-independent), portable and includes a comprehensive set of standard protocols : IPv4/6, ARP, ICMP, UDP and TCP implemented according RFC
CSer, pronounced like the emperor, will be a lightweight, portable, library providing C++ serialization (also known as persistence).
The goal of CFM Office is to create an online office environment, similar to google apps, but using Cold Fusion.
CGDK, Claesson's Game Development Kit is a powerful C++ game engine with a sophisticated toolchain with a wide array of features for your game development needs.
CGIi is an easy-to-use interface to develop fast CGI scripts in C++. Features include form and file upload and XHTML output. Developed with ease of use in mind.
CLuMPI (OpenCL under MPI) is an implementation of the OpenCL interface which uses MPI as a back end
CMAKE build enviroment for LPC2000 and LPC17xx Cortex MCUs