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2D isometric MMORPG using the SDL framework. Daimonin offers a free public server at https://www.daimonin.org . A Unity client is also in active development.
Develop an experimental framework for simulated multiplayer (model) railroads.
It could be based on the VRML/X3D standard and it could use internal scripting with ECMAScript and MU systems that provide network sensor interfaces.
Project Homepage: http://simulrr.sourceforge.net
The SRR Framework has been used by the SrrTrains v0.01 project
Demo 2012: https://www.youtube.com/watch?
WeComeInPeace is a simple RTS game that aims towards multiplayer
WeComeInPeace (wcip) is a simple 4x RTS game that aims towards multiplayer. The project is currently in pre-alpha phase. wcip uses the gloost framework.
MineCraft Texture Studio 2018
(1.12/1.12.1/1.12.2)
is only for Minecraft 1.11.x/1.12.x
Based on Minecraft Texture Studio 1.0.8
My Version is for Minecraft 1.11.x/1.12.x
Visual Studio 2017
Framework 4.5
Windows : Vista/win7/win8/win10
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Frantic is envisioned to be a jumping off point for developers so that they can begin building the world and implementing the art, mechanics, and the things that make their game special. I will try to get in the basics all games need so that the Devs can begin changing it :D
...It retrieves characters data directly from the Battle.net Armory through PHP WoW Battle.net Armory API (https://sourceforge.net/projects/wowarmoryapi/).
ArmoryRaider is coded in PHP using Yii framework, so you can use any DBMS you like, you just have to manage the configuration file according to your needs. Read the documentation for further informations.
Advices are welcome.
Change log: https://sourceforge.net/p/armoryraider/wiki/Changelog/
NB: This is my first sourceforge project, so let me know if something is wrong. ...
Asteroid Outpost is a 2D tower strategy game written in C# using the XNA framework. I am starting with a vertical slice of the gameplay, so for now, you can only mine minerals from the asteroids, build solar power stations, upgrade your structures, and defend yourself from never-ending waves of enemy ships.
Development moved to: https://bitbucket.org/jcpmcdonald/asteroid-outpost/
MV3D is an open source virtual world simulation framework written in Python. It was designed with scalability in mind and aims to be able to distribute a world across as many servers as needed while dynamically balancing the load.
NoobLauncher is a great set of cubescript applications extending a sauerbraten client: wheelzoom, hifriends, autologin, musicplayer, movierecorder and many more.
Realization of board game "Draughts" containing various rules.
...As a task to fulfill the game must support various rules and game modes. It should also be possible to load new rules and on artificial intelligence based players at runtime. Therefor a framework will be published which allows everybody to do so. Beside the possibility for playing games on local devices, a multiplayer mode will be offered. Project is in beta state.
Update(11/09/12): New version added containing several bugfixes. Project is currently stopped because ronk and I are contributing to several other projects ATM. ...
The Borg project is a framework for building MMORPG systems entirely written in c# . Borg provides the infrastructure and development framework with features like account authentication & management, message delivery, client and shared libraries...
Update: this project is not active. You can still use it as a solid base for other projects or research.
Mod-friendly framework for the creation of 3D-rendered, two-dimensional fighting games. Default character-set features open source mascots (e.g. Tux). A cross-platform Super Smash Bros. clone.
a 3D game development framework base on Microsoft XNA. it contains game level editor, 3d model exporters and some other tools which is helpful to create a 3d interactive game^^ (Moved to CodePlex)
Decimation is an open-source multiplayer game framework programmed in Java. It can support a variety of 3D games, ranging from small four-person games to large massively multiplayer online role-playing games, supporting thousands of concurrent users.
This is a Python based mini-game framework that supports the Wii Remote as primary input. It employs PyGame, PyOpenGL, PyBluez, and a Python port of Wiigee.