A multiplayer First-Person-Shooter game built in Java 3D
The system is divided into two parts: the client and the server.
Clients at different geographic locations in the network connect to a single server by specifying its IPv4 address. The user gets into the system using his/her username and password. Each user has to make an account for himself in the beginning. His account information will be stored on the server machine in persistent form. Server sessions will have no effect on its accounts.
The server can be running anywhere on the...
...Controls:
W - To move upwards
S - To move downwards
A - To move to the left
D - To move to the right
P - To pause the game
Mouse - To aim
Left Mouse Button - To fire
Esc - To exit the game
(Also, you can use F9 to take a screenshot of the game.)
WARNING: ATOMS NOT TO SCALE.