Showing 10 open source projects for "core-analyzer"

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  • Endpoint Management with Remote Control Built In Icon
    Endpoint Management with Remote Control Built In

    Patch, monitor, and connect to Windows and macOS devices from one console

    Save 50% on your first year when you switch from your existing RMM to Splashtop AEM. Automate patching, track inventory, and jump directly into 1-click unattended remote sessions without switching tools.
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  • Fully Managed MySQL, PostgreSQL, and SQL Server Icon
    Fully Managed MySQL, PostgreSQL, and SQL Server

    Automatic backups, patching, replication, and failover. Focus on your app, not your database.

    Cloud SQL handles your database ops end to end, so you can focus on your app.
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  • 1

    GameServer

    GameServer is a sophisticated, game server designed for online games

    GameServer is a sophisticated, game server designed for massively multiplayer online games. Built with a C++ core and extensible Python scripting, it provides solution for managing persistent game worlds with real-time player interactions, advanced networking, and comprehensive monitoring capabilities.
    Downloads: 7 This Week
    Last Update:
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  • 2
    Ryzom
    Ryzom Core is a toolkit for the development of massively online universes. It provides the base technologies and a set of development methodologies for the development of both client and server code.
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    Downloads: 15 This Week
    Last Update:
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  • 3
    NETPANZER

    NETPANZER

    A massively multiplayer tank battle game.

    NetPanzer is a massively multiplayer tank battle game. Free and Open Source. For Windows and Linux. Gameplay concentrates on the core - no resource management is needed. The game is based on quick tactical action and unit management in real-time. Battles progress quickly and constantly as destroyed players respawn with a set of new units. Players can join or leave multiplayer games at any time.
    Downloads: 0 This Week
    Last Update:
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  • 4
    Age of Empires III - The Napoleonic Era

    Age of Empires III - The Napoleonic Era

    Modification for Age of Empires III

    This is the development page of the Napoleonic Era modification for Age of Empires III. The Napoleonic Era core team shares data and hosts all kinds of files here.
    Downloads: 7 This Week
    Last Update:
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  • PRTG Catches Network Issues Before They Cause Downtime Icon
    PRTG Catches Network Issues Before They Cause Downtime

    Threshold-based alerts flag problems early, so your team can act before users notice, not after.

    Reactive troubleshooting usually means hearing about a problem from frustrated users, not your monitoring tool. PRTG sets threshold-based alerts across devices, servers and applications, notifying your team by email, SMS or push the moment a metric crosses a set limit. That means catching a failing disk or overloaded server before it becomes an outage and getting time back from firefighting. Start a free trial and set your first alerts today.
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  • 5
    X-Core

    X-Core

    The original Xivio.com World Server Core

    Xivio.com was a commercial children's virtual world website created in 2006 by Gavin Conrad. This is the legacy World Server Java Core made available to the world to do with as it wishes.
    Downloads: 6 This Week
    Last Update:
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  • 6

    Charlotte's Utilities

    Charlotte's Utilities mod for Minecraft Forge made by Sharshar

    ...I wanted to have some extra utilities and things for my server that I couldn't find in other mods, or if I could I was able to think of a different way that I would prefer to implement them. At its core, this mod pack is just a collection of utilities that I feel improve the game experience. Everything is fully configurable in the config file so you can change, enable, or disable whatever you feel is best for you! The mod has quickly developed into one that's aimed primarily at the builders of the Minecraft community, and I plan to expand on that idea going into the future. ...
    Downloads: 0 This Week
    Last Update:
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  • 7

    Gravity Force X

    Expanded remake of 1994 Amiga game "Gravity Force 2".

    A remake of 1994 Amiga game "Gravity Force 2" (GF2), a two player, realtime versus game crossing the destructible bitmap level of "Worms" with the flight mechanics of "Thrust". The core mechanics and appearance of this game is intended to be faithful to GF2. Some expansions have been made over the original, made possible by modern computing power, such as increasing the number of projectiles, higher definition graphics. Programmed in Dark Basic Pro. Requires Windows with DirectX 9c (can install in parallel with higher DirectX )
    Downloads: 0 This Week
    Last Update:
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  • 8

    Hostile Worlds

    Hostile Worlds is a squad based real-time tactics multiplayer game.

    ...Each team's goal is to collect a certain amount of alien artifacts while constantly being under attack by the opposing team and AI controlled aliens. Hostile Worlds' core experience consists of choosing your own tactic and play style by constantly customizing your squad during the game: Several unit types are available and each comes with a unique set of characteristic abilities which can be unlocked by leveling up. Each squad's backbone is the commander who provides crucial abilities like healing and cloaking.
    Downloads: 0 This Week
    Last Update:
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  • 9
    Borg Server (c# MMORPG server framework)
    The Borg project is a framework for building MMORPG systems entirely written in c# . Borg provides the infrastructure and development framework with features like account authentication & management, message delivery, client and shared libraries... Update: this project is not active. You can still use it as a solid base for other projects or research.
    Downloads: 0 This Week
    Last Update:
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  • Endpoint Management with Remote Control Built In Icon
    Endpoint Management with Remote Control Built In

    Patch, monitor, and connect to Windows and macOS devices from one console

    Splashtop AEM handles patching, alerts, scripts, and inventory, and unattended remote control is included. When something needs hands-on work, you’re one click away instead of switching tools.
    Start Free Trial
  • 10
    We aim to create a opensource networked realtime strategy game like thesettlers II (10ºaniversary). We are working with OpenGL, SDL, Enet, Lua & tinyXML (C++). Making the user interface and the base code of the net core.
    Downloads: 0 This Week
    Last Update:
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