Showing 2 open source projects for "fan"

View related business solutions
  • Host LLMs in Production With On-Demand GPUs Icon
    Host LLMs in Production With On-Demand GPUs

    NVIDIA L4 GPUs. 5-second cold starts. Scale to zero when idle.

    Deploy your model, get an endpoint, pay only for compute time. No GPU provisioning or infrastructure management required.
    Try Free
  • Cut Data Warehouse Costs by 54% Icon
    Cut Data Warehouse Costs by 54%

    Easily migrate from Snowflake, Redshift, or Databricks with free tools.

    BigQuery delivers 54% lower TCO with exabyte scale and flexible pricing. Free migration tools handle the SQL translation automatically.
    Try Free
  • 1

    MWOMonitor

    A statistics collection and tracking tool for Mechwarrior Online (R)

    A little app that will collect your mech's statistics and enable you to - automatically keep a log of you mech performance - get detailed post-battle results damage per weapon - track your stats over time Developed in python with PySide / QT ----- New in version 08 - Styling of the application via user-editable stylesheet in style.txt - Filter DPG stats for mechs by min games played - a bit cleaner UI (major overhaul overdue, I know) --- Mechwarrior Online is an online game published by Piranha Games. I own no rights to the name or brand nor am I connected to Piranha Games / PGI, This project is made by just a lowly fan of the game, with no commercial intentions.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 2

    FOSSMMO

    To create an open source and openly developed mmorpg

    ...The second is to develop in an open and well documented way to help others learn the trade of game programming. FOSSMMO will be developed using python. While python is not a common language for game development I'm a fan. Also I recently watched http://pyvideo.org/video/381/pycon-2011--algorithmic-generation-of-opengl-geom which looked amazingly fun and is influencing my selection.
    Downloads: 0 This Week
    Last Update:
    See Project
  • Previous
  • You're on page 1
  • Next