To create an open source and openly developed mmorpg
FOSSMMO (release name tbd) is a project aimed at two things. The first is to create an open sourced MMORPG with compelling and fun gameplay requiring modest system specs. The second is to develop in an open and well documented way to help others learn the trade of game programming.
FOSSMMO will be developed using python. While python is not a common language for game development I'm a fan. Also I recently watched...
MineOS+ is a Tinycore Linux based distro designed solely to host Minecraft Servers. The original MineOS was created by William Dizon aka Hexparrot on the Minecraft forums. MineOS+ is a continuation of his work.
Romulan is a MMO web game. I'd like to borrow some new ideas from Heroes & Civilization rather than just doing a clone of the OGame. The goal of the project is making it easily deployed and fully customized, letting everyone setup universes of their own
XNova Redesigned is beign Developed using the XNova source code as a base and is designed to provide support for the new OGame skin.
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Deception (Open Card Game) - A two-player, simultaneous-turn card game with a high degree of customization. The game emphasizes creativity, fast gameplay, bluffing, strategy and tactics.
Multiplayer game based on the open free game http://www.fortressfigures.com/zombieplague/. Server implemented with twisted framework and client will use android
Condottieri is a web based, multiplayer game, inspired in Avalon Hill's classic "Machiavelli". The game is set in Renaissance Italy but it's easily adaptable to other scenarios and eras as long as the rules are like the ones in "Machiavelli".