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A 2D multiplayer space shooter, inspired by the Amiga classic Gravity Force. Play race, mission or dogfight. Single player, with friends or against AI. There are 50+ levels and a map-editor included.
Global hi-score and achievements with replays on the website.
The game plays on Windows, Linux and Mac.
Develop an experimental framework for simulated multiplayer (model) railroads.
It could be based on the VRML/X3D standard and it could use internal scripting with ECMAScript and MU systems that provide network sensor interfaces.
Project Homepage: http://simulrr.sourceforge.net
The SRR Framework has been used by the SrrTrains v0.01 project
Demo 2012: https://www.youtube.com/watch?v=bHBwXmMfF1c
Home of SrrTrains: https://lc-soc-lc.at/host
We are going to teach eachother how to build AI and new kinds of game objects in this network using intuitive dragAndDrop. Its going to be a space for experimenting with fun and useful tools in new ways. Version 0.8.0 has some advanced components that will be working soon. The plan is a massively multiplayer space where we design, evolve, and play with game objects and do AI research together which controls those game objects along with directly playing the games. The main data format is,...
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Turn based tactical battle multiplayer game with Aliens and Marines
Spaxe Hilk is a turn based tactical battle game, where marines battle it out against aliens. It's still early in development but coming on nicely. Spaxe Hilk is purely multiplayer and can be played with 2 or more people, depending on the mission.
Watch a preview: http://www.youtube.com/watch?v=NdWXLmkPlJ0
This is a 2D shooting action game for two players for GNU/Linux, Mac OS X, and Windows. Current release written in C++ using the SDL library with its extensions. Next release will be in Java.
Trails will be a multiplayer java-applet game in wich each player directs a pixel through the space. Similar to the tron races but with analogic change of direction.
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