OSMA
Opensource serious game engine for multiplayer games
Serious games are games that are primarily designed for purposes other than pure entertainment. Using game design techniques people practise or learn new skills or become aware of unknown problems and solutions.
The main goal of the OSMA project is to reduce the cost barrier for the development of these serious games. To achieve this we look for generic, extensible and reusable components within the three pillars of game development: game technology, game art and game design.
The OSMA...