Showing 9 open source projects for "version 3-2-12"

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  • 1

    KingdomOfGambit

    A fantasy real time multiplayer strategy game with player scripted AI

    Rule your kingdom, explore the world and battle your enemies in this real-time strategy game in a fantasy setting. But unlike most real-time strategy games you don't micromanage every unit. Instead you programm their behaviour with lua scripts. Then you only give rough objectives and watch your units struggling to make sense of it. Imagine your archers firing arrows at the enemy and then fall back behind tough warriors which huge shields to block the enemy return volley. Only a...
    Downloads: 0 This Week
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  • 2
    Lips of Suna

    Lips of Suna

    Tongue-in-cheek action RPG

    Lips of Suna is a tongue-in-cheek action RPG. It's an open world game that focuses on action heavy and versatile gameplay, dynamically changing game world and ease of customization and modding.
    Downloads: 1 This Week
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  • 3
    Recoding Star Wars Jedi Knight: Jedi Academy from ground up in C++ and Lua, using Quake 3 as a base.
    Downloads: 0 This Week
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  • 4
    Engines of War
    Engines of War brings you nonstop RTT action from the first second of the game. It is inspired by DotA's gameplay, but free content on the Spring Engine! Developers, check the trac page: https://sourceforge.net/apps/trac/enginesofwar/wiki/
    Downloads: 0 This Week
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  • 5
    Mod-friendly framework for the creation of 3D-rendered, two-dimensional fighting games. Default character-set features open source mascots (e.g. Tux). A cross-platform Super Smash Bros. clone.
    Downloads: 0 This Week
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  • 6
    The RockMUD project is a new MUD codebase written in C and Lua. The goal of RockMUD is to create a stable C MUD engine that can be easily expanded and customized using the Lua scripting language. RockMUD is based off of SocketMUD by Brian Graverson.
    Downloads: 0 This Week
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  • 7
    After gaining some experience in developing online games, this project is being remade in C# and XNA to ease the development process. Additionally, we now use a P2P architecture instead of Client-Server.
    Downloads: 0 This Week
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  • 8
    This is a MMORPG gamemode for gmod.
    Downloads: 0 This Week
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  • 9
    We aim to create a opensource networked realtime strategy game like thesettlers II (10ºaniversary). We are working with OpenGL, SDL, Enet, Lua & tinyXML (C++). Making the user interface and the base code of the net core.
    Downloads: 0 This Week
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