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Automate contact and company data extraction
Build lead generation pipelines that pull emails, phone numbers, and company details from directories, maps, social platforms. Full API access.
Generate leads at scale without building or maintaining scrapers. Use 10,000+ ready-made tools that handle authentication, pagination, and anti-bot protection. Pull data from business directories, social profiles, and public sources, then export to your CRM or database via API. Schedule recurring extractions, enrich existing datasets, and integrate with your workflows.
This is the full sourcecode, all graphics, music, soundfx, and assets related to the game. Binaries are available in the downloads, however, it is advised that you run all execution from MS Studio debugger so that no chance of dataloss can exist.
2012: Visit http://www.afterprotocol.com/ to play the open-source version of the game!
Visit http://www.beyondprotocol.org/ for the community forums.
Visit https://sourceforge.net/apps/mediawiki/beyondprotocol/index.php?title=Main_Page for...
A simple program i made to sum up all of the dungeons and loot available on the Sublimity Gaming server.
The program lists all known dungeons and loot associated with them at this current time and will be updated accordingly :D
Get simple and complex data questions answered instantly using natural language. serve 10x more users with 50% data resources.
Generative AI for your data. Instant insights, act, collaborate and report.
Explore data and get instant insights by searching your corporate data - like Google for your data! Personalized, based on your interests, role, and history. Pin these insights to build personal pinboard/dashboards, share and collaborate on your insights and become truly data-driven.
Monopoly Multiplayer is a game with which you can play Monopoly with players from Android, iOS, Mac, Linux and Windows. This is possible because we developed our own protocol and we use dedicated servers.
This is a 2D shooting action game for two players for GNU/Linux, Mac OS X, and Windows. Current release written in C++ using the SDL library with its extensions. Next release will be in Java.