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Campeones del Abismo (Champions of Abyss) es un juego de cartas de rol programado en C++, SDL y OpenGL. Últimamente estamos realizando muchas actualizaciones para estar mejor actualizado visita www.proyectoabyss.net
Quantus will be a heavily teambased, tactical multiplayer shooter. It will incorporate elements from rts and fps genres to create a game in which you must work closely with your teammates, performing diverse roles under the orders of your commander.
NOTE THAT THIS PROJECT HAS MOVED TO GOOGLE CODE https://code.google.com/p/bitfighter/ Bitfighter is a really fun (!) multiplayer shoot-em-up with customizable ships and Robotron-like controls. Solid networking for great Internet playability.
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Le RPG en ligne Final Experience 2 est un jeu 2D basé sur la création communautaire. Chaque joueur peut, en fonction de ses aptitudes, ajouter armes et objets. Le serveur permet d'héberger ses niveaux, créés avec le "Créateur de Dimension".
The RockMUD project is a new MUD codebase written in C and Lua. The goal of RockMUD is to create a stable C MUD engine that can be easily expanded and customized using the Lua scripting language. RockMUD is based off of SocketMUD by Brian Graverson.
pongNew is a modernization of the classical pong game. It has AI for you to play against the computer and different styles for changing its appearance. Written in C++ using SDL.
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It's a network multiplayer educational game for children about the history of the Conquerors (C. Colombus, Magellan...). A complete game using Slick library developed with Java. Try it now!
Examples how to make basic and clever addons and gamemodes using GarrysMod. Also in our svn repository there is a list of stuff maded by members of gmodspain.com. Those files enable future improvement and modifications for lua coders.
NOT COMPLETE YET - THIS IS ONLY A TEST RELEASE. IF IT DOESN'T WORK PLEASE INFORM US. This is a project to make the best four in a row game EVER. Nuff said. Feel free to contribute if you like, but make yourself known, please.
A rebuild and update of the Crossfire RPG of the ageing code C to a modular C++ design with the intention of being dropped in replacement the existing Crossfire code base on completion.
BFI is a 3rd person multiplayer realtime starship space combat game. Fleets fight for resources, and captains for promotion, in the style of Netrek and Navy Field.