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Examples how to make basic and clever addons and gamemodes using GarrysMod. Also in our svn repository there is a list of stuff maded by members of gmodspain.com. Those files enable future improvement and modifications for lua coders.
NOT COMPLETE YET - THIS IS ONLY A TEST RELEASE. IF IT DOESN'T WORK PLEASE INFORM US. This is a project to make the best four in a row game EVER. Nuff said. Feel free to contribute if you like, but make yourself known, please.
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A rebuild and update of the Crossfire RPG of the ageing code C to a modular C++ design with the intention of being dropped in replacement the existing Crossfire code base on completion.
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This application allows you to spawn up to seven Diablo 2 LAN bots that will connect to your hosted Diablo 2 LAN game. It is not meant and will not work with Battle.net. The application is coded in C++ and compiles under Linux and BSD.
A 3D-Computergame where you have to ride a vehicle which entails a wall. It's not anlike other LightCycle- / Tron-Games, but has some major differences, like riding inside a Sphere and making curves instead of lines.
✿ More projects here: https://sourceforge.net/u/jorgerosa/profile
IMPORTANT: This football game is yet in an earlier development stage! (Scratch)
A simple to play soccer game project, based on the oldies, but with actual machines graphics. Main idea is based on the "Sensible Soccer" and "Football Glory" Commodore Amiga classics.
With this utility you can easly organize your guildwars builds stored in your skill directory without login in your GW account. This utility is also usefull to find in your skill databse builds by several criteria.
Valkyrie is an open source game that is based on the old game released by Hoopy Entertainment entitled "ARC". The ultimate goal of this project is to see how different developers implement items in to this Alpha open source version.
SAMP Voice is an add on to San Andreas Multiplayer, It enables Voice Communication via your SA:MP Server and a seperate Client at the cost of only ~2200 bytes per second at 8000 16 bit samples per second, It uses RakNet and RakVoice