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Text-based RPG engine both on the server side and client side. Allows full customization and control of the world objects including: zones, monsters, characters, NPCs, items, quests, etc. All of this within a desktop application against a MySQL DB.
This is a 2D shooting action game for two players for GNU/Linux, Mac OS X, and Windows. Current release written in C++ using the SDL library with its extensions. Next release will be in Java.
An online IRC-clone Java client and server chat program. Combination of GUI and text commands to please all, but isolated and secure. See test site for more information as it develops.
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SLiteChat is a completely open source text-only IM/chat client for use
This project will be end-of-lifed on July 1st, 2015
SLiteChat (pronounced "slight-chat") is a completely open source text-only IM/chat client for use with Second Life. Use it to talk to your friends without having to load up all of those heavy graphic goodies. Useful for those at-work times!
SLiteChat is a text-only view for Second Life which is focused on in-world IM support.
What it is:
SLiteChat is a lightweight client which allows you to connect to the Second Life system and...
We aim to create a opensource networked realtime strategy game like thesettlers II (10ºaniversary). We are working with OpenGL, SDL, Enet, Lua & tinyXML (C++). Making the userinterface and the base code of the net core.