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Tactical Warfare Engine is an Open Source 2.5D Real-Time Strategy gameengine made using OpenGL. It aims to be a replacement for the aging StarCraft gameengine, but also supports the creation of entirely new RTS games.
Text-based RPG engine both on the server side and client side. Allows full customization and control of the world objects including: zones, monsters, characters, NPCs, items, quests, etc. All of this within a desktop application against a MySQL DB.
Engines of War brings you nonstop RTT action from the first second of the game. It is inspired by DotA's gameplay, but free content on the Spring Engine! Developers, check the trac page: https://sourceforge.net/apps/trac/enginesofwar/wiki/
The RockMUD project is a new MUD codebase written in C and Lua. The goal of RockMUD is to create a stable C MUD engine that can be easily expanded and customized using the Lua scripting language. RockMUD is based off of SocketMUD by Brian Graverson.
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Decimation is an open-source multiplayer game framework programmed in Java. It can support a variety of 3D games, ranging from small four-person games to large massively multiplayer online role-playing games, supporting thousands of concurrent users.
It's a browser based space mmorpg game called Pulsar Online. It was launched in mid 2011. Game is playable, functional, although it lacks some planned and required features like port raiding, better UI, more RPG and so on. All PHP developers are welcome to develop new functions and fix old bugs.
HoverRace is an original, multi-player racing game specially designed to be played online. Your goal is to be the first to drive your turbine engine-propelled hovercraft to the finish line.
PyFPS is a 3D MMORPG video game. It combines the concepts of MMORPG games with classic FPS online shooters. The project is written in C++ and uses the Ogre 3D engine [http://www.ogre3d.org].