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Demo Series - Small Business Backup By Veeam
Learn how to protect your Microsoft 365 data, with simple, actionable tips today.
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The aim of our project is to create a multiplayer game that offers gameplay similar to a casino visit. Initially we focus on 6 deck shoe and face up. In the future we plan to add other variations of blackjack and different kinds of gameplay.
...is a PHP written class for developers who want to build their own webinterfaces to administrate their Bad Company 2 gameservers. It's also possible to create webpages just with reading server information so that you can display them on your site.
A networked, two-dimensional, multiplatform, multiplayer shooting game written in Java, in which players attempt to capture and keep control of bases in order to gain points.
Put idle assets to work with competitive interest rates, borrow without selling, and trade with precision. All in one platform.
Geographic restrictions, eligibility, and terms apply.
Quantus will be a heavily teambased, tactical multiplayer shooter. It will incorporate elements from rts and fps genres to create a game in which you must work closely with your teammates, performing diverse roles under the orders of your commander.
The RockMUD project is a new MUD codebase written in C and Lua. The goal of RockMUD is to create a stable C MUD engine that can be easily expanded and customized using the Lua scripting language. RockMUD is based off of SocketMUD by Brian Graverson.
The aim of this software is helping players to create strats for fps online games. Players needs to connect to a game server, then they can draw, thanks to this software, directly on the map so all the team can see what's someone is explaining.
Our goal is to create a Openly available and usable version of the MSL used by all Unreal Engine based games. The code being completely portable to almost all widely used Operating Systems including Linux, BSD, Solaris, Mac OS X, and Windows.
The Linux Game Server Project is an effort to create an Open Source Virtual Game Server. This project leverages the flexibility of VMware, with the combined brawn of Debian to provide a versatile and easy use Web Managed Game Server platform.
Stop waiting on engineering. Build production-ready internal tools with AI—on your company data, in your cloud.
Retool lets you generate dashboards, admin panels, and workflows directly on your data. Type something like “Build me a revenue dashboard on my Stripe data” and get a working app with security, permissions, and compliance built in from day one. Whether on our cloud or self-hosted, create the internal software your team needs without compromising enterprise standards or control.
Real-time flash multiplayer tank game. This project is mainly to help hone my skills in development and create re-usable actionscript. Using the ElectroServer as the back end. Modular as possible.
We aim to create a opensource networked realtime strategy game like thesettlers II (10ºaniversary). We are working with OpenGL, SDL, Enet, Lua & tinyXML (C++). Making the user interface and the base code of the net core.
Robo Rally Boardgame clone written in Qt (single/multiplayer)
Bot Race will be a clone of the famous Robo Rally board game.
Featuring:
* animated boards
* network games
* solo games against a KI
* editor to create your own boards
* fully theme able with Svg files
You can manage your team and you can play with other players. This game have 960 teams in 48 divisions. You can train your players, build your stadium and manage it, buy or sell players, build centre of youth, you have a staff, you can create cups