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Develop an experimental framework for simulated multiplayer (model) railroads.
It could be based on the VRML/X3D standard and it could use internal scripting with ECMAScript and MU systems that provide network sensor interfaces.
Project Homepage: http://simulrr.sourceforge.net
Demo 2012: https://www.youtube.com/watch?v=bHBwXmMfF1c
...?v=RKmKpTe-gVo
https://www.youtube.com/watch?v=OnAJTml5znY
https://www.youtube.com/watch?v=3UZSFsY6sSA
https://www.youtube.com/watch?v=SFmoCg_F22w
Online Multiplayer - Port forwarding
In order to connect online the player who creates the game needs to enable port forwarding on their network router/NAT.
The game will use port 8000 TCP. If the game can not bind the server to port 8000 it will try the next port until 8009.
We recommend to forward all ports 8000-8009 TCP