... but maximum amount of time thinking about the game and your cunning plans with your allies. No farming or repetition. Some players may like to make AAR of there achievements or lack there off ,the game format encourages the creation of Epic fantasy tales..
Part of a players turn is real time but movement and military orders are done as submitted orders which are processed as your turn..
Technically the system uses C# at the back end for multiplayer services , the client is HTML5 and Javasc