Showing 5 open source projects for "v-lab"

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  • 1
    ...It could be based on the VRML/X3D standard and it could use internal scripting with ECMAScript and MU systems that provide network sensor interfaces. Project Homepage: http://simulrr.sourceforge.net The SRR Framework has been used by the SrrTrains v0.01 project Demo 2012: https://www.youtube.com/watch?v=bHBwXmMfF1c Home of SrrTrains: https://lc-soc-lc.at/host
    Downloads: 1 This Week
    Last Update:
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  • 2
    Panzer Combat II

    Panzer Combat II

    Computer-assisted miniature tank game.

    ...You can try it online : http://server.panzercombat.com/PCII_Web/move.htm Look at battle reports : http://www.flickr.com/photos/panzercombatii Or watch a demo : http://www.youtube.com/watch?v=WcjfV8Odtss 100% CLEAN : http://games.softpedia.com/progClean/Panzer-Combat-II-Clean-95530.html
    Downloads: 5 This Week
    Last Update:
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  • 3
    Shoddy Battle (later known as Pokémon Lab) is a Pokémon simulator created by Cathy and bearzly and first released in July 2007. It allows users to play Pokémon matches against other people online. Shoddy Battle was highly influential on the game of competitive Pokémon because it was free and open source, scalable (700,000 battles per month during its peak), user customisable and extensible, and it provided unprecedented statistical data on player skill and Pokémon usage trends. ...
    Downloads: 7 This Week
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  • 4
    Spaxe Hilk

    Spaxe Hilk

    Turn based tactical battle multiplayer game with Aliens and Marines

    ...It's still early in development but coming on nicely. Spaxe Hilk is purely multiplayer and can be played with 2 or more people, depending on the mission. Watch a preview: http://www.youtube.com/watch?v=NdWXLmkPlJ0
    Downloads: 0 This Week
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    Cut Data Warehouse Costs by 54%

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  • 5

    Force4Magix (Multiplayer 3D Game)

    A multiplayer First-Person-Shooter game built in Java 3D

    The system is divided into two parts: the client and the server. Clients at different geographic locations in the network connect to a single server by specifying its IPv4 address. The user gets into the system using his/her username and password. Each user has to make an account for himself in the beginning. His account information will be stored on the server machine in persistent form. Server sessions will have no effect on its accounts. The server can be running anywhere on the...
    Downloads: 3 This Week
    Last Update:
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