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Custom VMs From 1 to 96 vCPUs With 99.95% Uptime
General-purpose, compute-optimized, or GPU/TPU-accelerated. Built to your exact specs.
Live migration and automatic failover keep workloads online through maintenance. One free e2-micro VM every month.
JAVA websocket implementation for a bomberman-like game
This application uses JAVA and Glassfish server to provide an active and simple webSocket server for an online, multiplayer bomberman-like game.
It only requires a running glassfish server to deploy the application on and a MySQL database server.
After deployment and first run, anyone can access your webserver, register and play the game, using only a web browser that has built-in support for webSockets
A 2D-Chess with many features, such as a multiplayer server and many others. It will also show you all movement possibilites you have. Playing against Computer is in development
A Simple and Easy to Use User Interface for Private Bukkit Servers
BukkitUI is a user interface replacement for the Bukkit console.
It makes life as a server owner much easier, as it requires you to press a few buttons, until you have a running server!
BukkitUI is written in Java, and is designed to be cross-platform, so Linux users (like me) have as much a chance at running a Bukkit server as Windoze users.
BukkitUI has following
Simpleserver list with direct connect via scripts.
This tool has been created to easily start and connect to game Servers.
It is possible to connect to EVERY game that uses the installed protocols.
There are games that don't support direct connect (connecting with start parameters). In this case you can only view the servers status and start it without connecting.
You can use the scriptarea to manage you game configurations, start with certain parameters or just start your musicplayer.
This works by using the script defined for...
A multiplayer First-Person-Shooter game built in Java 3D
The system is divided into two parts: the client and the server.
Clients at different geographic locations in the network connect to a single server by specifying its IPv4 address. The user gets into the system using his/her username and password. Each user has to make an account for himself in the beginning. His account information will be stored on the server machine in persistent form. Server sessions will have no effect on its accounts.
A small Java program, with a server and a client. Clients can connect to the server and a simple character can walk around on a grassy plane, like an online game. Nothing special, but some people wanted the sourcecode.
Text-based RPG engine both on the server side and client side. Allows full customization and control of the world objects including: zones, monsters, characters, NPCs, items, quests, etc. All of this within a desktop application against a MySQL DB.
DEPRECATED!
This program is replaced by Gamer's Proxy:
https://sourceforge.net/projects/gamersproxy/
This is a simple Java program that holds UDP packets for a while before forwarding them to a target address. This can be used to simulate ping in video games.
Multiplayer game based on the open free game http://www.fortressfigures.com/zombieplague/. Server implemented with twisted framework and client will use android
Deploy in 115+ regions with the modern database for every enterprise.
MongoDB Atlas gives you the freedom to build and run modern applications anywhere—across AWS, Azure, and Google Cloud. With global availability in over 115 regions, Atlas lets you deploy close to your users, meet compliance needs, and scale with confidence across any geography.