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"Where's Wossname?" is a multiplayer geography game, where players compete against each other by guessing requested locations on the map. Each player's answer is scored according to its accuracy and haste.
The game ends after a set number of rounds and the player with the highest score is the winner.
Simple server list with direct connect via scripts.
This tool has been created to easily start and connect to game Servers.
It is possible to connect to EVERY game that uses the installed protocols.
There are games that don't support direct connect (connecting with start parameters). In this case you can only view the servers status and start it without connecting.
You can use the scriptarea to manage you game configurations, start with certain parameters or just start your musicplayer.
This works by using the script defined for...
A multiplayer First-Person-Shooter game built in Java 3D
The system is divided into two parts: the client and the server.
Clients at different geographic locations in the network connect to a single server by specifying its IPv4 address. The user gets into the system using his/her username and password. Each user has to make an account for himself in the beginning. His account information will be stored on the server machine in persistent form. Server sessions will have no effect on its accounts.
The server can be running anywhere on the...
Javagame for mac, linux, win32 platform:
build your fortress and conquer the world.
3d opengl engine to deploy an isometric world full of fortress and kings.
AppSignal's MCP server hands Claude, Cursor, or Zed your real errors, traces, and the deploy that shipped them. AI writes the fix; you review the diff.
A networked, two-dimensional, multiplatform, multiplayer shooting game written in Java, in which players attempt to capture and keep control of bases in order to gain points.