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Linux Wrath is a rpg/first person shooter Goal: destroy targets. Created at aueb for the computer graphics course and took us 2 weeks to complete (we were 2 people). Project at: http://code.google.com/p/linuxwrath/
!!!NOTE: THIS PROJECT HAS MOVED TO GITHUB!!! RingMUD is an extensible MUD (multi-user dungeon) engine and utility set that draws inspiration from popular tabletop RPG systems and adds a dash or two of its own flavor.
Single or multiplayer strategy game centered around evolution. Cells dynamically interact with their world based on evolved abilities. Accumulation of evolution points allows you to evolve select members of your cell colony.
RconX is a graphical administration tool for most game servers using the RCON protocol. Developped in Java, it's compatible with most OSes. Features: server list, server query, server settings dialog, rcon console, player management, plugin list etc.
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This is new reincarnation of all-known xNova project. In the "Regenesis" we want to summarize all best from space-MMRPGs such like Unificant Wars and OGame. All development is carried out with Java (Hibernate + J2EE) + Haxe + ExtJS.
A Java based version of risk that will incorporate not only, single, hotseat and network multiplayer, but also configurable and programmable AI bots allowing you to pit your strategies against a computer.
Decimation is an open-source multiplayer game framework programmed in Java. It can support a variety of 3D games, ranging from small four-person games to large massively multiplayer online role-playing games, supporting thousands of concurrent users.
Trails will be a multiplayer java-applet game in wich each player directs a pixel through the space. Similar to the tron races but with analogic change of direction.
This is a program for Oware and Reversi (Othello) for J2ME/Cell and (PlamOS with IBM WME VM). Oware (popular in Africa) is a Mancala game suitable for adults. Reversi (Othello) is included. Based on mobilesuite (on sourceforge) with modifications.
Distributed Fair Dice Roller is a Java component that provides online games with a set of fair dice. Clients each contribute to the dice results, and can verify that all rolls were random, fair, and no other player could cheat.
A self-guiding Flash front-end with a 100% Java-based XML parsing gateway that combines the look and functionality of a streaming game client with a background processing system for handling distributed data packages.
Real-time flash multiplayer tank game. This project is mainly to help hone my skills in development and create re-usable actionscript. Using the ElectroServer as the back end. Modular as possible.