Showing 4 open source projects for "connect"

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  • 1
    ZED Online

    ZED Online

    An online multiplayer real time strategy game

    ...v=RKmKpTe-gVo https://www.youtube.com/watch?v=OnAJTml5znY https://www.youtube.com/watch?v=3UZSFsY6sSA https://www.youtube.com/watch?v=SFmoCg_F22w Online Multiplayer - Port forwarding In order to connect online the player who creates the game needs to enable port forwarding on their network router/NAT. The game will use port 8000 TCP. If the game can not bind the server to port 8000 it will try the next port until 8009. We recommend to forward all ports 8000-8009 TCP
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    Downloads: 13 This Week
    Last Update:
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  • 2
    You don't Buzz Jack (JackBuzz)
    Connect your existing Playstation3 Buzzers from the game "Buzz" to your computer and use them for the "You don't know Jack" game-series.
    Downloads: 0 This Week
    Last Update:
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  • 3
    This application allows you to spawn up to seven Diablo 2 LAN bots that will connect to your hosted Diablo 2 LAN game. It is not meant and will not work with Battle.net. The application is coded in C++ and compiles under Linux and BSD.
    Downloads: 1 This Week
    Last Update:
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  • 4
    slitechat

    slitechat

    SLiteChat is a completely open source text-only IM/chat client for use

    ...Useful for those at-work times! SLiteChat is a text-only view for Second Life which is focused on in-world IM support. What it is: SLiteChat is a lightweight client which allows you to connect to the Second Life system and perform local chat and instant messaging with avatars in-world. What it is not: SLiteChat is not intended to be a fully-functional in-world viewer for Second Life. If you are looking for that, check out instead the Second Life Third Party Viewer Directory or the Second Life Wiki.
    Downloads: 0 This Week
    Last Update:
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