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Realtime game of planetary conquest. Pilot a ship, in first or third person, team up with friends, or duke it out with them. Multiple-type projectiles, including Gravity-altering bombs. Designed for windows. More info later.
A 2D game inspired by Gravity Power, Star Control and Super Smash Bros. Features include 4-player split-screen action, enemy AI to play missing players, 15 ships, 9 levels and plenty of fun blowing up the level and the other players to smithereens!
PsyKurve is a highly enhanced remake of Zatacka, a very simple multiplayer game from the 90's. Each player goes tracing a snake-like 'kurve' and must avoid crashing into other kurves (or into walls). This game features joystick support, maps, etc
Leges Motus is a networked, team-based, 2D shooter set in zero-gravity. Using only the force from jumping off of walls and the recoil from their guns, players must travel across the arena to lower their opponent's gate.
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"Explore the world with World MONOPOLIE "! An open source game that obeys to the monopoly general rules, but in a worldwide point of view, (world's most important capitals instead of avenues for example) Graphics are done using SFML library;
Freevial is a open-source free trivial game for PSP, where you can create your own questions library and play with your friends. Also you can download the code and improve it ! Colaborators are welcomed !
This is a 2D shooting action game for two players for GNU/Linux, Mac OS X, and Windows. Current release written in C++ using the SDL library with its extensions. Next release will be in Java.
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Engines of War brings you nonstop RTT action from the first second of the game. It is inspired by DotA's gameplay, but free content on the Spring Engine! Developers, check the trac page: https://sourceforge.net/apps/trac/enginesofwar/wiki/
Campeones del Abismo (Champions of Abyss) es un juego de cartas de rol programado en C++, SDL y OpenGL. Últimamente estamos realizando muchas actualizaciones para estar mejor actualizado visita www.proyectoabyss.net
NOTE THAT THIS PROJECT HAS MOVED TO GOOGLE CODE https://code.google.com/p/bitfighter/ Bitfighter is a really fun (!) multiplayer shoot-em-up with customizable ships and Robotron-like controls. Solid networking for great Internet playability.
pongNew is a modernization of the classical pong game. It has AI for you to play against the computer and different styles for changing its appearance. Written in C++ using SDL.
Examples how to make basic and clever addons and gamemodes using GarrysMod. Also in our svn repository there is a list of stuff maded by members of gmodspain.com. Those files enable future improvement and modifications for lua coders.
StarCraft Remote Server is a simple tool that allows a StarCraft client to join a remote StarCraft server over the Internet without using Battle.net. It also allows a StarCraft server to announce his game over the Internet.
NOT COMPLETE YET - THIS IS ONLY A TEST RELEASE. IF IT DOESN'T WORK PLEASE INFORM US. This is a project to make the best four in a row game EVER. Nuff said. Feel free to contribute if you like, but make yourself known, please.
This is just a viewer I'm making for my own use. It's based off of SG 2.0. It's not a griffer client or l337 script kiddie client or anything like that. It has UI tweaks, shift+click/minimap/nearby people teleport functionality, etc.
A rebuild and update of the Crossfire RPG of the ageing code C to a modular C++ design with the intention of being dropped in replacement the existing Crossfire code base on completion.