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Xivio.com was a commercial children's virtual world website created in 2006 by Gavin Conrad. This is the legacy World Server Java Core made available to the world to do with as it wishes.
Messaging library for multi-user / real-time collaborative applications. Server side logic in php, realtime communication between clients. Short learning curve, host everywhere, pass firewalls, no installation. Applications: chat, collaborative apps, games...
Multiplayer Snakes And Ladders Game Script.
In this game you and your opponents take turns to roll the die, after rolling the die you should move your piece the number of steps shown in the die. When your piece lands on the bottom of a ladder, then you can advance your piece to the top of the ladder; on the other hand, if your piece lands on the head of a snake, then your piece must move back to the tail of the snake. The player who reaches the top block wins.
Download more PHP scripts...
http://templates.services.openoffice.org/en/template/lulucom-cd-dvd-label
(another very old app, server side code was lost)
SpaceNOutX is a flash/php based game that (will) let players carve out their own piece of a a virtual universe. Creating a new user and the map system should work. Load the map then zoom waaaaay out to see probably the coolest thing about the game so far. This version is being compiled from several previous versions from Android, BASIC, and ActionScript.
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Powow is an open-source TCP packets exchange mesh. It allows many TCP clients to connect to a "Powow cloud" (several instances of Powow), to exchange data. Powow is a TCP socket server like Palabre or Oregano.
A self-guiding Flash front-end with a 100% Java-based XML parsing gateway that combines the look and functionality of a streaming game client with a background processing system for handling distributed data packages.
Secure File Transfer for Windows with Cerberus by Redwood
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Real-time flash multiplayer tank game. This project is mainly to help hone my skills in development and create re-usable actionscript. Using the ElectroServer as the back end. Modular as possible.