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Tgatb is a 2/3D client for a MMORPG using SDL libraries, written in C, so it should compile at least under Linux, Windows and Mac OS. The game server is up and running, so you can log into the game and start playing. A client for Linux and Windows is available.
Proxy for games that emulates network conditions like ping and lag.
...This program allows gamers to fake their ping and packet loss. Only games which allow direct IP connections are supported - this program will not emulate the game server and will not advertise itself on any master server of any game.
The idea is this:
game client -> proxy -> game server
Demonstration video:
http://youtu.be/2VWNhmfD1Qk
DEPRECATED!
This program is replaced by Gamer's Proxy:
https://sourceforge.net/projects/gamersproxy/
This is a simple Java program that holds UDP packets for a while before forwarding them to a target address. This can be used to simulate ping in video games.