Develop an experimental framework for simulated multiplayer (model) railroads.
It could be based on the VRML/X3D standard and it could use internal scripting with ECMAScript and MU systems that provide network sensor interfaces.
Project Homepage: http://simulrr.sourceforge.net
The SRR Framework has been used by the SrrTrains v0.01 project
Demo 2012: https://www.youtube.com/watch?v=bHBwXmMfF1c
Home of SrrTrains: https://lc-soc-lc.at/host
Ryzom Core is a toolkit for the development of massively online universes. It provides the base technologies and a set of development methodologies for the development of both client and server code.
Arkana - Fight to survive (FTS) will be a 3D real time strategy game in the veins of Warcraft 3, AOE, EE, ... but with a twist: the focus is on online gaming and each player will have a hero which he carries from game to game.
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A top-down multi-player zombie survival game that can be played over a network. Anyone can run their own game server, and other players can join those servers. In the future, you will have the option to register your game server to our master server list, which everyone can see.
A 3D multiplayer RPG based in the world of Khoras.
This project is an attempt to create a decent cross-platform 3D RPG (Overmind Chronicles), and a flexible, highly modular game engine for it (WhisperEngine).
BFI is a 3rd person multiplayer realtime starship space combat game. Fleets fight for resources, and captains for promotion, in the style of Netrek and Navy Field.
LinkSphere is being developed using the the Open Toolkit Libary (OpenTK) as an Open-Source RTS/Shmup/music-game, inspired by Darwinia, Gate 88 and Rez.
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