Showing 18 open source projects for "particles"

View related business solutions
  • $300 Free Credits for Your Google Cloud Projects Icon
    $300 Free Credits for Your Google Cloud Projects

    Start building on Google Cloud with $300 in free credits. No commitment, no credit card required until you're ready to scale.

    Launch your next project with $300 in free Google Cloud credits—no strings attached. Test, build, and deploy without risk. Use your credits across the entire Google Cloud platform to find what works best for your needs. After your credits are used, continue with always-free tier services. Only pay when you're ready to scale. Sign up in minutes and start exploring.
    Start Free Trial
  • Ship Agents Faster Icon
    Ship Agents Faster

    Transform your applications and workflows into powerful agentic systems at global scale.

    Gemini Enterprise Agent Platform lets you rapidly build, scale, govern and optimize production-ready agents grounded in your organization's data. The platform enables developers to build custom or pre-built agents for virtually any use case. New customers get $300 in free credits.
    Get Started Free
  • 1
    tsParticles

    tsParticles

    Easily create highly customizable particles

    Easily create highly customizable particles, confetti and fireworks animations and use them as animated backgrounds for your website. Ready to use components available for React.js, Vue.js (2.x and 3.x), Angular, Svelte, jQuery, Preact, Inferno, Solid, Riot and Web Components. A lightweight TypeScript library for creating particles. Dependency-free, browser ready and compatible with React.js, Vue.js (2.x and 3.x), Angular, Svelte, jQuery, Preact, Inferno, Riot.js, Solid.js, and Web Components. ...
    Downloads: 427 This Week
    Last Update:
    See Project
  • 2
    FXGL

    FXGL

    Java/JavaFX/Kotlin Game Library (Engine)

    ...Simple and clean API, higher level than other engines. Superset of JavaFX, no need to learn new UI API. Real-world game development techniques, entity-component, interpolated animations, particles, and many more. Games are easily packaged into a single executable .jar or native images. Any 2D game (side-scroller/platformer/arcade/RPG). Any business application with complex UI controls/animations. Hobby/academic/commercial projects. Teaching/learning/improving game development skills.
    Downloads: 12 This Week
    Last Update:
    See Project
  • 3
    Jahshaka Studio

    Jahshaka Studio

    virtual reality authoring toolkit created by artists, for artists

    Welcome to Jahshaka, the virtual reality authoring toolkit that was created by artists, for artists. The only way to build and publish virtual worlds.
    Downloads: 32 This Week
    Last Update:
    See Project
  • 4
    Jahshaka

    Jahshaka

    Cross platform Virtual Reality authoring and playback

    Jahshaka is bringing you the future of immersive digital content creation. It combines a virtual desktop with a powerful asset management system and a immersive 3d content creation engine with full VR support. Jahshaka is free software, developed as an open source project and is designed to run on Windows, OsX and Linux.
    Downloads: 8 This Week
    Last Update:
    See Project
  • Our Free Plans just got better! | Auth0 Icon
    Our Free Plans just got better! | Auth0

    With up to 25k MAUs and unlimited Okta connections, our Free Plan lets you focus on what you do best—building great apps.

    You asked, we delivered! Auth0 is excited to expand our Free and Paid plans to include more options so you can focus on building, deploying, and scaling applications without having to worry about your security. Auth0 now, thank yourself later.
    Try free now
  • 5
    AnoPlib - Animlets are not Particles library - provides a library for rendering small and fast animated effects using openGL.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 6
    Skinner

    Skinner

    Special Effects with Skinned Mesh in Unity

    ...Instead of duplicating mesh data on the CPU, it employs a replacement shader to stream vertex positions into GPU-friendly buffers, conserving memory and CPU cycles. With those GPU-side buffers, Skinner can drive effects like trails, particles, or geometry that react to the underlying skinned animation in sophisticated ways. The approach enables complex, performant visuals that stay in sync with character motion. It is especially useful for stylized effects where meshes emit data continuously as they deform. The repository exemplifies Keijiro’s focus on GPU-first pipelines and clear, self-contained Unity samples.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 7
    CorEngine
    CorEngine is a work in progress, OpenGL graphics powered 3D game engine designed to help independent game developers with quick prototyping and game/virtual environment creation. The engine supports a standard set of features, like skeletal animation, post processing, Lua/C programming, physics powered by Bullet Physics, GUI and 2D/3D Audio.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 8

    Geometrical Simulator

    Virtual Simulator for Dynamical Systems

    Geometrical Simulator is basically a graphical user interface to visualize geometrically the evolution of abstract dynamical systems of particles along the virtual time.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 9
    Animp is an OpenGL program to display movies of particles in motion where the movies are produced by adding calls to animp library routines to simulation code written in either C++ or Fortran. Animp can also display molecules read from PDB files.
    Downloads: 0 This Week
    Last Update:
    See Project
  • Build Securely on AWS with Proven Frameworks Icon
    Build Securely on AWS with Proven Frameworks

    Lay a foundation for success with Tested Reference Architectures developed by Fortinet’s experts. Learn more in this white paper.

    Moving to the cloud brings new challenges. How can you manage a larger attack surface while ensuring great network performance? Turn to Fortinet’s Tested Reference Architectures, blueprints for designing and securing cloud environments built by cybersecurity experts. Learn more and explore use cases in this white paper.
    Download Now
  • 10
    LAVA for AFM

    LAVA for AFM

    Lloyd's Algorithm-based Volumetric Analysis for AFM Images

    This MATLAB-based program enables analysis of AFM images. In particular, it allows the user to measure the volume of all distinguishable features in an image and to isolate and sort those particles. As the name implies, LAVA uses Lloyd's Algorithm, also known as k-means sorting, to identify a small set of volumes representative of the actual distribution of particle in the image. Although developed for determining feature volume, LAVA is also completely compatible with other types of image analysis, such as fluorescence intensity. ...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 11
    Magneticle is a 3D OpenGL physical simulation that applies the Biot-Savart law to charged particles operating inside a magnetic field produced by a current-carrying wire modeled as an arbitrary space curve.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 12
    Visualization of the ring model of elementary particles. The particle trajectories are calculated based on the actual forces acting on the particle.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 13
    Deja Vue is a space, where users can record their mouse movements with a magic of particles to the GlobalMind. The Client is able to switch to GlobalMind and play random records, recorded of many users. Creativity unlimited, this is where IT meets Art
    Downloads: 0 This Week
    Last Update:
    See Project
  • 14
    3D Engine featuring : Particles systems, hierarchical animation, portal rendering, collision detection via BSPs, ISOSurfaces managing, NURBS, animated parametric surfaces, 3DSMAX plugin export for maps & objects, fast rendering via OpenGL
    Downloads: 1 This Week
    Last Update:
    See Project
  • 15
    Audio Object Windows Player and Delphi source to build Multimedia Applications. Particles and code at http://digilander.iol.it/Kappe/audioobject.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 16
    The "OpenGL ParticleEngine" is a project to present possible uses of particles in a computer game, which is based on a programming class in computer science studies at the University of Technology Aachen. It's written using C++ programming language.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 17
    GLOOP is Liquid Object Oriented Particles. libGLOOP render implicit surfaces from a set of "meta-points". Uses include: modeling liquids, volume rendering, computerized silly putty. Based on code by Brian Sharp
    Downloads: 0 This Week
    Last Update:
    See Project
  • 18
    A UI that displays a map that uses "wormholes" to navigate to a user's favorite locations. The map will display locations at scales as diverse as galaxies, planets, houses, living beings, internal organs, and even atoms and sub-atomic particles.
    Downloads: 0 This Week
    Last Update:
    See Project
  • Previous
  • You're on page 1
  • Next
Auth0 Logo