Showing 71 open source projects for "game python"

View related business solutions
  • $300 in Free Credit Towards Top Cloud Services Icon
    $300 in Free Credit Towards Top Cloud Services

    Build VMs, containers, AI, databases, storage—all in one place.

    Start your project in minutes. After credits run out, 20+ products include free monthly usage. Only pay when you're ready to scale.
    Get Started
  • Earn up to 16% annual interest with Nexo. Icon
    Earn up to 16% annual interest with Nexo.

    Let your crypto work for you

    Put idle assets to work with competitive interest rates, borrow without selling, and trade with precision. All in one platform. Geographic restrictions, eligibility, and terms apply.
    Get started with Nexo.
  • 1
    armory

    armory

    3D Engine with Blender Integration

    Armory is an open-source 3D engine focused on portability, minimal footprint and performance. The renderer is fully scriptable with deferred and forward paths supported out of the box. Armory provides a full Blender integration add-on, turning it into a complete game development tool. The result is a unified workflow from start to finish. Powered by Armory engine, ArmorPaint is a stand-alone software designed for physically-based texture painting. Drag & drop your 3D models and start...
    Downloads: 3 This Week
    Last Update:
    See Project
  • 2
    RenderDoc

    RenderDoc

    RenderDoc is a stand-alone graphics debugging tool

    RenderDoc is a free MIT licensed stand-alone graphics debugger that allows quick and easy single-frame capture and detailed introspection of any application using Vulkan, D3D11, OpenGL & OpenGL ES or D3D12 across Windows 7 - 10, Linux, Android, Stadia, or Nintendo Switch™. I work on RenderDoc myself and you can always contact me with any problems or comments. I'll respond to you directly and personally, and I'm used to helping people with private or NDA'd projects. RenderDoc is 100% open...
    Downloads: 15 This Week
    Last Update:
    See Project
  • 3
    Pixelorama

    Pixelorama

    A free & open-source 2D sprite editor, made with the Godot Engine

    Pixelorama is a free and open-source pixel art editor, proudly created with the Godot Engine, by Orama Interactive. Whether you want to make animated pixel art, game graphics, tiles and any kind of pixel art you want, Pixelorama has you covered with its variety of tools and features. Free to use for everyone, forever. A variety of different tools to help you draw, with the ability to map a different tool in each left and right mouse buttons. Are you an animator? Pixelorama has its own...
    Downloads: 62 This Week
    Last Update:
    See Project
  • 4
    Perfect Pixel

    Perfect Pixel

    Refine and quantize messy AI pixel art into clean, perfect pixels

    perfectPixel is a workflow tool for turning messy “pixel-style” images, especially those produced by generative models, into truly grid-aligned pixel art that reads cleanly at any scale. It tackles a common problem with AI pixel art: edges that look pixelated at first glance but are not actually aligned to a coherent pixel grid, which causes shimmer, blur, and uneven block sizes when you zoom in. The tool analyzes an image to infer the intended grid size, then refines and quantizes the...
    Downloads: 1 This Week
    Last Update:
    See Project
  • Gemini 3 and 200+ AI Models on One Platform Icon
    Gemini 3 and 200+ AI Models on One Platform

    Access Google's best plus Claude, Llama, and Gemma. Fine-tune and deploy from one console.

    Build generative AI apps with Vertex AI. Switch between models without switching platforms.
    Start Free
  • 5
    StoryMem

    StoryMem

    Official code for StoryMem: Multi-shot Long Video Storytelling

    StoryMem is a narrative-focused memory accumulation system that lets users build, store, and reference past conversational context or story elements with an AI, effectively enabling the AI to maintain and recall personalized story memories or character arcs over time. Instead of treating each interaction as stateless, it tracks user-defined memory nodes, tags, and story threads so that future interactions can draw on established narrative context like character traits, past events, or...
    Downloads: 2 This Week
    Last Update:
    See Project
  • 6
    Open Asset Import Library

    Open Asset Import Library

    The open-asset-importer-library repository

    ...It loads all file formats that Assimp supports and is perfectly suited to quickly inspect 3d assets. Assimp aims to provide a full asset conversion pipeline for use in game engines / realtime rendering systems of any kind, but it is not limited to this purpose. In the past, it has been used in a wide range of applications. Written in C++, it is available under a liberal BSD license. There is a C API as well as bindings to various other languages, including C#, Python and D. Assimp loads all input model formats into one straightforward data structure for further processing.
    Downloads: 3 This Week
    Last Update:
    See Project
  • 7
    HuMidi

    HuMidi

    Play MIDI like a human in ROBLOX with automatic sustain pedals.

    HuMidi is a universal piano auto player for ROBLOX. It plays even the most generic MIDI file with great depth, thanks to the humanization and automatic sustain pedal generation algorithms. The pedals are generated with a thorough analysis of the MIDI data, adding more depth to your performance that no other MIDI players could! Personally have been tested in: - Visual Pianos - Starving Pianists - Digital Piano - Piano's Got Talent This tool is universal, as long as the piano in-game...
    Leader badge
    Downloads: 317 This Week
    Last Update:
    See Project
  • 8
    Vivid3DIDE

    Vivid3DIDE

    Vivid3D is a C++ IDE/3D engine, with python scripting.

    Vivid3D is a C++ IDE/3D engine, with python scripting. - It uses DX12 or Vulkan, and will support RTX features. It features gameplay facilitated by Python.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 9
    The Quake Army Knife (QuArK)
    A powerful editor for video games based on or similar to id Software's series of Quake games. Currently QuArK supports 41 distinct games, 5 generic game engines, and a countless number of expansions packs, addons, and mods. It integrates a map editor, model editor, archive editors, texture management, and much more.
    Downloads: 50 This Week
    Last Update:
    See Project
  • Add Two Lines of Code. Get Full APM. Icon
    Add Two Lines of Code. Get Full APM.

    AppSignal installs in minutes and auto-configures dashboards, alerts, and error tracking.

    Works out of the box for Rails, Django, Express, Phoenix, and more. Monitoring exceptions and performance in no time.
    Start Free
  • 10
    TextureAtlas Toolbox

    TextureAtlas Toolbox

    A powerful, free and open-source tool for TextureAtlases/Spritesheets

    TextureAtlas Toolbox is an all-in-one solution for working with texture atlases and sprite sheets. Extract sprites into organized frame collections and GIF/WebP/APNG animations, generate optimized atlases from individual frames, or convert between 15+ atlas formats. Perfect for game developers, modders, and anyone creating showcases of game sprites. Formerly known as TextureAtlas to GIFs and Frames Licensed under AGPL-3.0 Third-party licenses: See...
    Leader badge
    Downloads: 51 This Week
    Last Update:
    See Project
  • 11
    Qvid

    Qvid

    Stream low latency video from your desktop or webcam over TCP/IP

    Qvid is a demo video streaming application for Windows (MacOs support limited and currently broken), written in Python. It allows you to capture screenshots of your desktop, webcam, and selected windows programs. The captured images are compressed and sent as a continuous stream over a TCP connection to a single machine. Developed alongside https://sourceforge.net/projects/netjoy/ to allow for off-site, single and multiplayer, game play over an internet connection.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 12
    TuxCap Games Framework
    The TuxCap Games Framework is a GNU/Linux and Mac OSX port of the PopCap Games Framework used for 2D game development. It comes with PyCap Python bindings, a fast 2D physics engine, a particle engine, widgets and many documented examples.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 13
    Tilificator is a sprite optimizing tool for old computers and video game systems. It tries to generate an optimal partitioning of an image into smaller MxN hardware sprites with various optimization goals.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 14
    Twitch Drops Miner

    Twitch Drops Miner

    An app that allows you to AFK mine timed Twitch drops

    TwitchDropsMiner is a desktop application that automates earning timed Twitch Drops by simulating “watch” activity without actually streaming video, letting users collect rewards while saving bandwidth and attention. It works by periodically fetching stream metadata to advance Drops progress, while maintaining a websocket connection to monitor which channels are online, offline, or changing status. The app is designed to reduce manual babysitting by switching channels automatically when a...
    Downloads: 16 This Week
    Last Update:
    See Project
  • 15
    FrankMocap

    FrankMocap

    A Strong and Easy-to-use Single View 3D Hand+Body Pose Estimator

    FrankMocap is a monocular 3D human capture system that estimates body, hand, and optionally face pose from a single RGB image or video. It regresses parametric human models (e.g., SMPL/SMPL-X) directly, producing temporally stable meshes and joint angles suitable for animation or analytics. The pipeline couples a robust 2D keypoint detector with 3D mesh regression networks and priors that keep results anatomically plausible. It can run frame-by-frame or with temporal smoothing, and includes...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 16
    Video Pre-Training

    Video Pre-Training

    Learning to Act by Watching Unlabeled Online Videos

    The Video PreTraining (VPT) repository provides code and model artifacts for a project where agents learn to act by watching human gameplay videos—specifically, gameplay of Minecraft—using behavioral cloning. The idea is to learn general priors of control from large-scale, unlabeled video data, and then optionally fine-tune those priors for more goal-directed behavior via environment interaction. The repository contains demonstration models of different widths, fine-tuned variants (e.g. for...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 17
    KlayGE is an open source, cross-platform game engine with plugin-based architecture. It provides a framework to make game development, testing, porting as simple as possible.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 18

    SmartBody

    Character animation system for games and simulations.

    SmartBody is available for download for Windows, Linux and OSX users. SmartBody can also be used on Android and iOS platforms. SmartBody is a character animation platform that provides the following capabilities in real time: * Locomotion (walk, jog, run, turn, strafe, jump, etc.) * Steering - avoiding obstacles and moving objects * Object manipulation - reach, grasp, touch , pick up objects * Lip Syncing - characters can speak with simultaneous lip-sync using text-to-speech or...
    Downloads: 1 This Week
    Last Update:
    See Project
  • 19
    Imogen

    Imogen

    GPU Texture Generator

    Imogen is a real-time, node-based procedural texture generation tool aimed at artists, developers, and shader enthusiasts. It allows users to build complex material textures using a graph-based interface, combining operations like blending, noise, filters, and color correction in a non-destructive workflow. Built with Vulkan and ImGui, Imogen provides immediate visual feedback and supports GPU acceleration for high-resolution texture output. It's particularly useful in game development, VFX,...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 20
    Crazy Eddies GUI System (CEGUI)

    Crazy Eddies GUI System (CEGUI)

    A fast, powerful and adaptable GUI solution

    Crazy Eddie's GUI (CEGUI) system is a graphical user interface C++ library. It was designed particularly for the needs of videogames, but the library is usable for non-game tasks, such as any other type of applications (rendering/visualisation/virtual reality) and tools. It is designed for user flexibility in look-and-feel, as well as being adaptable to the user's choice in tools and operating systems. Established in 2003, CEGUI sees continual, active development and remains one of the...
    Downloads: 59 This Week
    Last Update:
    See Project
  • 21
    This project is based on pygame which has the power to simplify graphical output in some cases. Additionally it includes methods for user input, some collision detection, sound and file access supporting ominous structures. However this project is very limited and has more or less just been an educating experience for myself. Thanks
    Downloads: 0 This Week
    Last Update:
    See Project
  • 22
    NIF File Format Library and Tools
    Attention : This project is currently being migrated, some services are no longer supported. NifTools aims to provide users with Tools to View, Edit, Create and Visualise 3D Models stored in the NetImmerse File Format. The NIF format is used by many popular games based on the NetImmerse/Gamebryo Game Engine such as Morrowind, Oblivion, Fallout 3, Fallout: New Vegas and Skyrim. We are creating a unified description of the NIF file format allowing our contributors to build...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 23
    CorEngine
    CorEngine is a work in progress, OpenGL graphics powered 3D game engine designed to help independent game developers with quick prototyping and game/virtual environment creation. The engine supports a standard set of features, like skeletal animation, post processing, Lua/C programming, physics powered by Bullet Physics, GUI and 2D/3D Audio.
    Downloads: 3 This Week
    Last Update:
    See Project
  • 24
    Crystal Entity Layer (CEL) is a game entity layer based on Crystal Space. It makes it easier for game developers to create games based on Crystal Space. CEL can optionally be used together with Python or other scripting languages.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 25

    Tygamusic

    A pygame music lib.

    This lib was produced while I was programming an other program/game. I was tired of pygame's bad system of handling playlists and the management of music in general. With this lib I want to create an layer that allows you to interact with the music, how you would expect it. Currently featuring: -Playlist -Normal pausing and resuming (played time isn’t lost when new song is loaded) -Automatic recognition of songs and adding them to a separate list
    Downloads: 0 This Week
    Last Update:
    See Project
  • Previous
  • You're on page 1
  • 2
  • 3
  • Next
MongoDB Logo MongoDB