Showing 8 open source projects for "8-bit float"

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  • 1
    Float-ditherer

    Float-ditherer

    A dithering software based around floats

    Float-ditherer is a tool that converts images into pure 1-bit images using a user specified palette tailored to convert images,textures and sprites using a float-based sampling method and float matrix. The software is meant to be lightweight and for power-users
    Downloads: 1 This Week
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  • 2
    uos

    uos

    United Open-libraries of Sound: United methods for open-source audio

    ...uos unifies the best open-source audio libraries. For fpc, fpGUI, MSEgui and LCL. With uos you can: . Listen to mp3, ogg, wav, flac, m4a, opus, cda ... audio files. . Deal with 16, 32 integer or float 32 bit resolution. . Do internet audio streaming of mp3 and opus files. . Record all types of input into wav or ogg file with 16 or 32 bit resolution. . Add DSP effects and filters, however many you want and record it. . Listen to multiple input and output. . Produce sound from built-in synthesizer. uos can use: PortAudio, SndFile, Mpg123, Faad, Mp4ff, Opus, OpusFile audio libraries and SoundTouch, Bs2b audio-effect libraries. ...
    Downloads: 0 This Week
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  • 3
    PixClip

    PixClip

    Image & video editor with clarity, sharpness & fast FFmpeg export

    PixClip is a free, open-source desktop image and video editor built with Python and PySide6 (Qt6). It focuses on professional-grade clarity and sharpness: a bilateral-filter Clarity control boosts local contrast without halo artifacts, and an Edge Sharpness tool uses noise-thresholded unsharp masking so grain isn't amplified. Adjustments run in 32-bit floating point and LAB color space to avoid banding and keep natural hues. For video, PixClip applies clarity, sharpness, color...
    Downloads: 6 This Week
    Last Update:
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  • 4
    Vampyre Imaging Library

    Vampyre Imaging Library

    Image library for Object Pascal.

    Imaging is native Object Pascal (Delphi and FPC) image loading, saving and manipulation library. It is available for several platforms and does not require any third party dynamic libraries.
    Downloads: 3 This Week
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  • 5
    Sneedacity

    Sneedacity

    Audio Editor

    Sneedacity (formerly Audacity) is an easy-to-use, multi-track audio editor and recorder for Windows, Mac OS X, GNU/Linux and other operating systems. Sneedacity aims to provide a telemetry-free experience while otherwise being up-to-date with Audacity's original codebase, with minor improvements being added as (s)needed by contributors and volunteers like you at large. Sneedacity is free software licensed under GPL, version 2. Macros for chaining commands and batch processing. Scripting in...
    Downloads: 7 This Week
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  • 6
    X32 Live Toolbox

    X32 Live Toolbox

    Designed to enhance the X32 digital console

    The Live Toolbox is designed to enhance the very popular Behringer X32 and Midas M32 digital mixing consoles. Even though the X32/M32 firmware has been updated frequently over the years with new improvements and features, it does not seem to be able to keep up with the numerous feature requests. This toolbox is an attempt to supplement the current features. As with any toolbox, tools can be added or removed as necessary.
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    Downloads: 11 This Week
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  • 7
    Buddhabrot Max

    Buddhabrot Max

    A Buddhabrot generator for large (>20000² px) renderings.

    ...Consists of two separate programs, one focused on high resolution and high quality rendering ("Buddhabrot Max"), the other focused on realtime exploration / zooming ("Buddhabrot Mag"). Uses multithreading and hardware acceleration. Allows creating of huge renderings (if enough memory is available) and saving files with full 32 bit float dynamic range as OpenEXR files. You can easily add new formulas which are then runtime compiled for maximum performance.
    Downloads: 1 This Week
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  • 8
    Complex Renderer

    Complex Renderer

    Simple renderer of complex functions including recursive

    ...Currently, compiled program draws Mandelbrot set, but if you want to draw another function, you need to inherit it from 'Renderer' class in sources, pass it to 'Window' and recompile project. Including 4 versions. The first one was written with C++ and uses CPU 128-bit double. The second does the same, but was written with D language and Derelict3. The third uses GPU (GLSL shaders) to draw Mandelbrot set. It is extremely fast, but uses only 32-bit float. And finally, the fourth works on CPU, but uses arbitrary precision (OpenMP), so it hasn't limit for depth (except rendering time).
    Downloads: 0 This Week
    Last Update:
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