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The Vision Egg produces 2D and 3D visual stimuli on commodity (or workstation) video cards using hardware-accelerated OpenGL. It is built for precise timing, precise color and luminance specification, and real-time control of graphics.
PyGTS is a python package used to construct, manipulate, and perform computations on triangulated surfaces. It is a hand-crafted and pythonic binding for the GNU Triangulated Surface (GTS) Library. THIS PROJECT IS NOT BEING MAINTAINED.
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HDRFlow is a framework to process high-dynamic range (HDR) and RAW images. It's written in C++, and is both cross-platform and hardware accelerated on modern GPUs.
A simple pythonlibrary to help receive and handle midi (from midi devices) on windows. The reason it's in beta is because it lacks features: as it's little more than a shell over the librarty it should be pretty stable.
Screen Capture / Shot dynamic link library with composite imaging addbilities. Image Output formats bmp jpeg. png support soon. Written in C++. The gui supports JavaScript!
Objective-3D is a video-game library developped by Dream Overflow. It works on PC and Machintosh, and it is developped for Windows, Linux and MacOSX plateforms. Developed in C++.
KGPL is internet radio software that runs on .m3u and .xspf playlists. Add songs to the library. Make your own playlists. Or just listen. KGPL is free as in libre radio for free as a bird music. http://www.kgpl.org
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OpenVIP (Open Video Processor) is a cross-platform, highly modular non-linear video editor and video processing library. It is available for Windows and Unix.
vhdPLUS Development Framework is a modern, fully component oriented simulation engine and middleware solution created by and reflecting many years of the R&D experience of both the MIRALab, University of Geneva and VRlab, EPFL labs in the domain of VR/AR
Moodtrack contains Python classes for music-emotion analysis and assembly, enabling users to build soundtracks based on emotion and timing. USERS: Music Supervisors/Composers/Producers, Game Audio Developers, Content Providers. FILM DEMO: moodtrack.tv
The Scientific Visualization Artist Tools (SVAT) include converters from the Visualization Toolkit (VTK) to RenderMan Interface Bytestream (RIB) (ASCII and binary files supported), Blender to RenderMan, compilable RenderMan shaders and other utilities.
Flash Tools based on Ming (ming.sourceforge.net) implemented in Python. Aim to provide a library of code between the ming library and a Flash GUI (which does not yet exist!). Features include SVG conversation and following specified paths.
Graphite is a Python graphing package currently under development which
uses either SPING or PIDDLE (http://piddle.sourceforge.net).
It produces PS, PDF, SVG output, bitmap, TK or wXpython with optional modules.
The Pulse Engine is a game engine that has been developed over the course of two years. Along with the Pacemaker toolset, it contains everything you need to create a game including 3D rendering, audio, networking, and python scripting.
TagSmelter is a Audio Library Organizer that renames your music based on their tags. TagSmelter aims to help you organize and standardize your music library while being as simple and intuitive to use as possible.
MathGL++ is a class library for fast C++ maths for use in OpenGL C++ projects. Easy to use and similar to the OpenGL API. Matricies, Vectors, Quaternions, Linear polynomials with eigen systems are all going to be included.
A open dynamic 3d game engine based around Ogre3d, Ageia PhysX, OpenAL, scriptable in the LUA language. The FPS demo game Monkeys in the Dark presenting the engine power with use of deferred shading, normal mapping and the new technic of dynamic sound.