The X3DV Module Suite is a free set of Netbeans modules to code in X3D
The X3DV Module Suite is a free set of Netbeans modules to code in X3D and VRML, the open standards for interactive and immersive 3D on Internet. With it, you can create virtual worlds in 3D, using the great edition features of Netbeans.
This project is not developed since years ago, so you may need to do something to update from Netbeans 6 to modern Netbeans, or use an old version with it. I am in the process of reviewing it and fix it.
In the past 1996 I developed a powerful plug-in for Lightwave 3D 5.0 to improve the Newtek Meta NURBS modeling system, particularly useful to develop organic meshes. After 12 years I found again the papers where I printed out enterely the original sourcecode.
With Ingo Wald's permission, XFRT has been created to provide a free (LGPL), high-performance library that is application source-compatible with the OpenRT api .
A Java photo slideshow tool. Includes old website upload code. Needs revision towork with CopperMine or other tool. Aborted development when Picassa was released but this project runs anywhere Java runs.
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The Deimos Project is a Java-based game development library collection. Includes Vertex Modeler, a 3D modeler that lets you programatically define models using Java sourcecode. The modeler is also a simple scene graph API.
Omorphia is a graphic, multimedia and gaming library containing Delphi and Freepascal components to simplify multimedia based apllication development on W9xNT and Unix platforms including support for various graphic and sound interfaces and libraries.
Daily SS is a screenshot capturing program which makes taking screenshots a painless and QUICK process. Daily SS also has built in upload code to upload your screenshot to imageshack.us and makes sharing your images a walk in the park!
PositLog is an open source CMS for building custom-made Websites. It provides you with the capability to write text, draw pictures, and paste photos and any HTML code anywhere on draggable and zoomable web pages.
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Gemini Enterprise Agent Platform lets you rapidly build, scale, govern and optimize production-ready agents grounded in your organization's data. The platform enables developers to build custom or pre-built agents for virtually any use case. New customers get $300 in free credits.
Implementation of Media Resource Control Protocol Client (MRCP). Supports ASR and TTS functionality. Design pattern implementation. Documentation, sample application and library sourcecode.
Open and cross compilant C++ Library, threading, mutexes,events, Callbacks, Xml Serialization, XML parser and generator , and a powerfull C++ code profiler. All the code is well documented and lots of examples are avalaible, easy to use.
Composer is a graphical authoring tool to create hypermedia documents to interactive digital TV (iDTV) in NCL (Nested Context Language - www.ncl.org.br).
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NOTE: A completely new version of NCL Composer is under development. For more details and recent information about this project refer to http://composer.telemidia.puc-rio.br
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Flash Tools based on Ming (ming.sourceforge.net) implemented in Python. Aim to provide a library of code between the ming library and a Flash GUI (which does not yet exist!). Features include SVG conversation and following specified paths.
S2iLib includes Harpia, a visual way of programming image processing algorithms, with a growing selection of OpenCV functions. Harpia is portable, and features capture from video devices in GNU/Linux and MS-Windows, and retrieves a compact OpenCV C-code.
ezTV connects to your QuakeWorld server to allow people to spectate game in MVD broadcasting. It has an internal web server allowing the display or currently connected servers with maps and players details.
Fast drawing library oriented to game developing, created using C# and assembler injected directly from the C# code. The best library for 2D gamming in .net. Incredible framerates with great quality.
Gens2 is a software-only 3D engine for Win32 platform using DirectX. It features real-time lighting and ray-traced shadowing (per-pixel and per-vertex),basic physics engine (collision detection, gravity and jumping),3DStudioMAX ASE format support(limited
Research code for continuous 3D medial modeling targeted towards anatomical objects. Includes an OpenGL viewer and individual and population-based model fitting tools.
Converts bitmap file to c/c++ files (usefull for embedded systems with GUI). The color encoding is fully configurable (for example 16bit 5/6/5) and a "preview" bmp file is generated to show how much the picture is altered by the information reduction