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Roleplaying game based on the dark fantasy world of drowtales.com. C# client connecting to a C++, Php and Mysql powered dedicated linux server. Main features are: real-time chat, fully custom avatars, multiple camera view, 3d background with 2d manga cha
A Space-Flight Simulator, divided into two parts. The first is sapphire-fx, a scriptable particle-engine for OpenGL. The second is the game and game engine iteself.
A Java based molecular modeling program. Has support for generating movies by interpolating between given positions, interactive display and manipulation of atoms and bonds, and dynamic modeling of substance formation.
CyberToolbox for WIN32 is a VRML2.0/97 authoring tool for for beginner creators who has not been studied programming languages.
<p><img src="http://sourceforge.net/dbimage.php?id=2641">
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The "OpenGL ParticleEngine" is a project to present possible uses of particles in a computer game, which is based on a programming class in computer science studies at the University of Technology Aachen. It's written using C++ programming language.
"Final Fantasy" is my first 3D Engine/Project, I would recommend you go to my "Final Dream" project which is light years better than this one https://sourceforge.net/projects/final-dream/ OR see my current personal projects page http://www.facebook.com/relativegames (yes, still an FF fan if you ask :) )
CyberToolbox for Java3D is a VRML2.0/97 authoring tool for for beginner creators who has not been studied programming languages.<p><img src="http://sourceforge.net/dbimage.php?id=2642">
JabaMud is an attempt to build a Java based multiuser reality. The goal is a graphically stunning massively multiplayer RPG that is completely OS independent and relatively quick. JabaMud runs as an application and uses Java3D to render scenes.
Jaya is intended to become as powerful as its 'big brother' MAYA (althought they are not affiliate!), by providing commands to build complete UI interfaces, render objects, create shaders, etc. It is fully written in Java to be run on any operating system
CyberForm for Java3D is a source code generator for Java3D programmers. CyberForm generates a compressed binary file that has a specified geometry information with the source code. To specify the output precision, you can reduce the file size more. Using
NWNModels Viewer is a program to view 3d models of the Neverwinter Nights(c) game. This first version not include view animations, yet. This program use opengl to render models.
Sketch GT aims to be an extensible, API-independent and platform independent 3D graphics toolkit intended to be used for, but not limited to game development for the Iowa State University's Game Developers Club.
WoD is a 3D gaming platform built on top of SDL. The platform includes dynamic scripting for the game engine, AI, widgets(for game settings and others), configurations, and so on. Eventually a test game will be built to show off WoD.
Pure Java tile based map editor. A Cross platform, multi-language tool to create a map file for 2D/3D applications.<p>Un basado en azulejos redactor de mapa en Java. En plataformas múltiples, y idiomas múltiple crea mapas para aplicaciones de 2D/3D.
This is another RTS (real time strategy) with a few new features, such as customizable technologies and graphics, mutliple players per team, and more.
This game is "Of the gamers, by the gamers, and for the gamers." We know what everyone wants in an RTS
JRobot is a Java utility intended for the manipulation of the Mitsubishi RVM1. It provides the possibility to connect locally and remotely to RVM1 robots, manipulate with joysticks and has a virtual 3D view intended for simulation.
This is a library to make a simple GUI, under OpenGL. It uses only OpenGL calls to draw the library. I originally created it to use as the interface for a 3dgame. It features buttons, checkboxes, radioboxes, menus, progress bars, spinners, textboxes,
In Hoverbots, robots with an artificial intelligence fight each other in a 3D environment. The AI is coded by the competitors in any language. Robots can create drones with up to the same functionality as the robot, or simply as bombs.
NFJE is a 3D graphics library in java suitable to build applets for JDK1.1 compliant browsers as well as OpenGL graphics (through GL4Java). NFJE provides a level of abstraction so that the "business logic" is totally independent of the renderer used.