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BeatBox is a Java application in which users use a 16x16 grid of checkboxes to create a beat with various percussion instruments. Beats can be saved and loaded easily. The entire application is as intuitive and user-friendly as possible.
I can not find a simple graphical rutin to draw a geographic sphere with geo-coordinate grid on the Canvas.
I need to move , rotete this globe and change the eye point.
And an other function to get a geographic coordinates from mouse position.
The iTunes Genre Art Manager allows you to customize the genre images which are displayed in iTunes\' grid view of the genres in your music library. It allows you to add your own genres and to change or delete existing ones.
My application is a Grid Computing application that interfaces POV-Ray (http://www.povray.org/) with the framework JPPF (http://www.jppf.org) . With my JppfPov you can use the potentialities of a grid computing network to make rendering task.
Raise the bar for remote support and reduce customer downtime.
ConnectWise ScreenConnect, formerly ConnectWise Control, is a remote support solution for Managed Service Providers (MSP), Value Added Resellers (VAR), internal IT teams, and managed security providers. Fast, reliable, secure, and simple to use, ConnectWise ScreenConnect helps businesses solve their customers' issues faster from any location. The platform features remote support, remote access, remote meeting, customization, and integrations with leading business tools.
BVHplay is a free, lightweight, Python-based, multi-OS, open-source playback utility for BVH animation files. Features include mouseless camera control, optional grid and camera position displays, frame-by-frame step buttons, and a slider bar.
A GPU GLSL implementation of a Uniform-Grid accelerated Ray Tracer. Basic test boxes and Stanford bunny are currently renderable. Tested on ATI X1600 mobile, FireGL V3400, and 8800gt.
A cross-platform sprite-based pseudo-3D isometric pixel art modeling aid. Written in 100% BlitzMax. Uses precise building blocks and a minimalist interface. Blocks snap to a grid aiding with precise construction. Can also save and load creations.
For small to mid-sized landlords and property managers
Innago is a free and easy-to-use property management solution. Whether you have 1 unit or 1000, student housing, or commercial properties, Innago is built for you. Our software is designed to save you time and money, so you can spend more time doing the things that matter most.
The Zeus-Framework is a C++ framework using the paradigm of Cell Computing Model for Linux and Windows. Implements biological behaviours (cloning, genetic algorithmes, ect.). Used for grid computing, distribute systems etc.
JCGrid is an easy-to-use tools for real-world grid-computing. It requires only to install Java Runtime and you can easy split your cpu-intensive task among several Workstations/PC/Mac/etc. It includes support for POVRay and MandelGrid as usage examples.
Sound Grid is a graphical music composition, editing, and notation tool in the cartesian coordinate system. Visit http://sites.google.com/site/soundgrid/Home for tutorial. Contact jonnyq@scn.org for questions. Keywords: midi java sound
High quality volume graphics on consumer PC hardware. This GPL project is a graphics application for the visualization of 3D volume data on uniform rectilinear grid, as they arise from tomographic measurement or numerical simulation in computational scie
MiMeG is a collaborative project between University of Bristol and King’s College London. At the core MiMeG is a tool that allows multiple participants in geographically distributed sites to synchronously view and control video data.
The project is aimed at all the multimedia codec developers. It will play various data formats like yuv420/422, rgb888/565/etc. It will support conversion from one color space to another, scaling/zooming, fps control, grid display to identify MB boundary
RenderStack is a support library for OpenGL 3+, currently in C++. Features currently for example basic window creation, mesh generation, wrappers for OpenGL programs, framebuffer, texture and vertex buffer objects.
Predecessor: https://github.com/tksuoran/renderstack_net
Successor: https://github.com/tksuoran/RenderStack