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A project to make the CMU IEEE1394 driver easily accessible to Visual Studio users. Routines for a frame rate counter and live histogram are included. Support for IEEE1394a modes 1..5 only.
The newest project of the Inferno Software Team (www.inferno-software.blogspot.com) A fully skinnable music player written for Windows and .NET Framework (2.0)
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Tile map editor (TileME) is for design tile maps with a single tiled image and export map data as an array. this is a very good tool for J2ME game prgrammers and with a very little changes you can use it for any other languages. Tile map Editor DEVEL
(DirectX VBNET VB.NET C# DX Game);Monster X is a project designed to help NET developers produce quality media rich applications using DirectX. Animation, movement, sound, music, and game style input are simple to accomplish using with Monster X.
This project aims at writing a threaded, object-oriented and scriptable game engine targetting the .NET platform, using a mixture of c# or managed c++ ports of famous c/c++ components such as OGRE, CEGUI, Newton, Lua, Python, Audiere, OpenAL, etc...
OpenMedic is a set of open source software and hardware building blocks written in C# for building computer-based medical instrumentation and controls using the .NET framework.
GREYCstoreGUI is an easy to use graphical user interface for David Tschumperlé's GREYCstoration, a tool for restoring, inpainting and resizing images using an intelligent smoothing algorithm that preserves the details but removes the defects.
Fraction is a flexible .NET framework for creating applications powered with cutting-edge technology, such as shader support, render targets, environment mapping and more.
Open-Source Massive Multiplayer Online Role-Playing Game engine. Server is semi-free, open for non-commercial use. Client is free software and the content is proprietary. Rehash from a 5-year-old project, active again since august 2007.
ATOM3D.NET is a Realtime 3D Game Engine thats inded to support everything needed to create games. A3D.NET will support Graphics through OpenGL and DirectX, Sound, Network, Physics, GUI and more.
A3D.NET is a complete state of art game engine.
This project is an all in one UPnP server and adapter for the Xbox and Xbox 360. This project is to address the lack of compatibility for Xbox and Xbox 360 in other solutions.
Shot (scene) detection and registration of frames into a database
Frame analysis and object masking
Image analysis and colour profile creation (stored in a database)
Mask to profile mapping
AVI/Quicktime rendering.