Showing 6 open source projects for "type it"

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  • 1
    eqMac

    eqMac

    macOS System-wide audio equalizer & volume mixer

    ...If you feel like your audio device (Headphones or Speaker) does not have enough Bass (low frequency) punch, or vice versa, you can adjust that using eqMac. macOS does not have a direct way to access the System Audio stream, so we use the eqMac Audio driver to divert the system audio to the driver's input stream. Then eqMac captures that Input audio stream processes it, and sends it directly to the output device. Expert EQ, unlimited bands, fully customizable (Filter Type, Frequency, Gain, Bandwidth). Volume mixer, apply different volume levels per each application. Fully customize the look and feel of eqMac by changing the User Interface Colors, Feature visibility, and arrangement. Control all aspects of eqMac through a WebSocket API. Works with any programming language that supports WebSockets.
    Downloads: 44 This Week
    Last Update:
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  • 2
    Jelly

    Jelly

    Library for animated, non-interactive & interactive transitions

    ...First, the completion threshold, determines the percentage of the animation that is automatically completed as soon as the user finishes the interaction. The second parameter is the actual type of interaction. Jelly offers the .edge and the .canvas type. In a .edge transition, the user must execute the gesture from the edge of the screen.
    Downloads: 0 This Week
    Last Update:
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  • 3
    Sica

    Sica

    Simple Interface Core Animation

    Simple Interface Core Animation. Run type-safe animation sequentially or parallelly. You can access sica property in UIView and CALayer.
    Downloads: 0 This Week
    Last Update:
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  • 4
    Advance

    Advance

    Physics-based animations for iOS, tvOS, and macOS

    ...Animator allows for more flexibility in the types of animation that can be performed, but gives up some convenience in order to do so. Specifically, animators allow for any type of animation or simulation to be performed for a single value. Simulated animations use a simulation function to power a physics-based transition. Simulation functions are types conforming to the SimulationFunction protocol. Values conforming to the VectorConvertible protocol can be animated by Advance. Conforming types can be converted to and from a Vector implementation.
    Downloads: 0 This Week
    Last Update:
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  • 5
    Interpolate

    Interpolate

    Swift interpolation for gesture-driven animations

    ...Create an Interpolate object with a from value, a to value and an apply closure that applies the interpolation's result to the target object. Alternatively, you can specify multiple values for the interpolation in an array. The Swift compiler might have issues to infer the type of the array so it's best to be explicit. For other types of gesture recognizers that only report a beginning and an end (e.g. a UILongPressGestureRecognizer), you can animate directly to a target progress value with a given duration.
    Downloads: 1 This Week
    Last Update:
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  • 6
    Display Switcher

    Display Switcher

    Custom transition between two collection view layouts

    We designed a UI that allows users to switch between list and grid views on the fly and choose the most convenient display type. List view usually provides more details about each user or contact. Grid view allows more users or contacts to appear on the screen at the same time. We created design mockups for both list and grid views using Sketch. As soon as the mockups were ready, we used Principle to create a smooth transition between the two display types.
    Downloads: 0 This Week
    Last Update:
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