Showing 22 open source projects for "sky-development"

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  • 1
    RealityUI

    RealityUI

    A Swift Package for creating familiar UI Elements and animation

    RealityUI is a collection of user interface classes for RealityKit. The classes included in RealityUI aim to offer familiar User Interface guidelines, but in a 3D setting for Augmented and Virtual Reality through RealityKit. The User Interface controls in this repository so far are made to be familiar to what people are used to with 2D interfaces, however the plan is to expand the tools on offer to new and unique controls, which are more appropriate for an Augmented Reality and Virtual...
    Downloads: 1 This Week
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  • 2
    WeScan

    WeScan

    Document Scanning Made Easy for iOS

    WeScan makes it easy to add scanning functionalities to your iOS app! It's modeled after UIImagePickerController, which makes it a breeze to use. The Swift Package Manager is a tool for automating the distribution of Swift code and is integrated into the swift compiler. It is in early development, but WeScan does support its use on supported platforms. Once you have your Swift package set up, adding WeScan as a dependency is as easy as adding it to the dependencies value of your Package. swift...
    Downloads: 1 This Week
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  • 3
    AudioKit

    AudioKit

    Swift audio synthesis, processing, & analysis platform

    AudioKit is an entire audio development ecosystem of code repositories, packages, libraries, algorithms, applications, playgorunds, tests, and scripts, built and used by a community of audio programmers, app developers, engineers, researchers, scientists, musicians, gamers, and people new to programming. An important goal for AudioKit is to allow it to grow and be maintainable by a handful of volunteers. For this reason we have extensive tests that are run whenever changes are made to any...
    Downloads: 1 This Week
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  • 4
    Nuke

    Nuke

    Image loading system

    Nuke ILS provides an efficient way to download and display images in your app. It's easy to learn and use thanks to a clear and concise API. Its architecture enables many powerful features while offering virtually unlimited possibilities for customization. Despite the number of features, the framework is lean and compiles in just under 3 seconds¹. Nuke has an automated test suite 2x the size of the codebase itself, ensuring excellent reliability. Every feature is carefully designed and...
    Downloads: 0 This Week
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  • 5
    R.swift

    R.swift

    Autocompleted resources like images, fonts & segues in Swift projects

    Get strong typed, autocompleted resources like images, fonts and segues in Swift projects. It makes your code that uses resources to be fully typed, less casting and guessing what a method will return. Compile time checked, no more incorrect strings that make your app crash at runtime. Autocompleted, never have to guess that image name again. For autocompleted images, and compiletime checked images. After installing R.swift into your project you can use the R-struct to access resources. If...
    Downloads: 0 This Week
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  • 6
    Hero iOS

    Hero iOS

    Elegant transition library for iOS & tvOS

    Hero is a library for building iOS view controller transitions. It provides a declarative layer on top of the UIKit’s cumbersome transition APIs—making custom transitions an easy task for developers. Hero is similar to Keynote’s Magic Move. It checks the heroID property on all source and destination views. Every matched view pair is then automatically transitioned from its old state to its new state. Hero can also construct animations for unmatched views. It is easy to define these...
    Downloads: 0 This Week
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  • 7
    KeyboardKit

    KeyboardKit

    KeyboardKit is a Swift library that helps you build custom keyboard

    KeyboardKit helps you build custom keyboard extensions with Swift and SwiftUI. KeyboardKit is a Swift-based SDK that helps you build custom keyboard extensions with Swift and SwiftUI. It extends the native keyboard APIs and provides you with a lot of functionality. The KeyboardKit project is open-source and completely free. It's hosted at GitHub, which is where you find information, documentation, sample code, demo apps etc. KeyboardKit Pro is a license-based extension to KeyboardKit. It...
    Downloads: 0 This Week
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  • 8
    Kingfisher

    Kingfisher

    Lightweight, pure-Swift library for downloading images from the web

    Kingfisher is a powerful, pure-Swift library for downloading and caching images from the web. It provides you a chance to use a pure-Swift way to work with remote images in your next app. Asynchronous image downloading and caching. Loading image from either URLSession-based networking or local provided data. Useful image processors and filters provided. Multiple-layer hybrid cache for both memory and disk. Fine control on cache behavior. Customizable expiration date and size limit....
    Downloads: 0 This Week
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  • 9
    WWDC

    WWDC

    The unofficial WWDC app for macOS

    ... for iOS where you can see the schedule, maps, videos, news, and more. CocoaHub, an excellent source of articles, newsletters, podcasts, and more, all about development for Apple's platforms. WWDC Scholars, a collection of WWDC Scholarship winners. An iOS app is also available. ASCIIwwdc, searchable full-text transcripts of WWDC sessions. And Swift Evolution for iOS, so you can follow Swift evolution proposals on your iOS device.
    Downloads: 0 This Week
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  • 10
    Jelly

    Jelly

    Library for animated, non-interactive & interactive transitions

    Jelly is a library for animated, non-interactive & interactive view controller transitions and presentations with a focus on a simple yet flexible API. With a few lines of source code, interactive UIViewController transitions and custom resizable UIViewController presentations can be created, without the use of the cumbersome UIKit Transitioning API. Interactive transitions can be activated for the slide and the cover transitions. If the transitions are to be interactive, only an...
    Downloads: 0 This Week
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  • 11
    ViewAnimator

    ViewAnimator

    ViewAnimator brings your UI to life with just one line

    ViewAnimator is a library for building complex iOS UIView animations in an easy way. It provides one line animations for any view included the ones which contain other views like UITableView and UICollectionView with its cells or UIStackView with its arrangedSubviews. ViewAnimator provides a set of UIView extensions to easily add custom animations to your views. From version 2.0.0 there are two ways to use this extension. Views can animate theirselves calling .animate(animations:...
    Downloads: 0 This Week
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  • 12
    TweenKit

    TweenKit

    Animation library for iOS in Swift

    TweenKit is a powerful animation library that allows you to animate (or 'tween') anything. TweenKit's animations are also scrubbable, perfect for building awesome onboarding experiences! By adding conformance to the Tweenable protocol, anything can be animated. You decide what it means to 'tween' your object, making this a flexible approach.
    Downloads: 0 This Week
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  • 13
    AnimatedCollectionViewLayout

    AnimatedCollectionViewLayout

    UICollectionViewLayout subclass adding custom transitions/animations

    A UICollectionViewLayout subclass that adds custom transitions/animations to the UICollectionView without effecting your existing code. Normally a UICollectionView has no transition effects when you scroll from one item to another. There are lots of ways to write animations for UICollectionView, but using a UICollectionViewLayout subclass is by far the simplest one. And it doesn't break any of your existing code. You can still use your UICollectionView subclass and you don't need to change...
    Downloads: 0 This Week
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  • 14
    Side Menu

    Side Menu

    Animated side menu with customizable UI

    Animated side menu with customizable UI. If you want, for example, to dismiss your menu when a tap outside menu takes place, you should pass false to shouldPassEventsOutsideMenu flag and assign a tappedOutsideHandler.In fact, you are free to do whatever you want when a tap outside menu occurs or, if you want to have access to your content view controller, just pass true and assign tappedOutsideHandler to nil.
    Downloads: 0 This Week
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  • 15
    IBAnimatable

    IBAnimatable

    Design and prototype customized UI, interaction, navigation, etc.

    Design and prototype customized UI, interaction, navigation, transition and animation for App Store ready Apps in Interface Builder with IBAnimatable. The app was made in Interface Builder with IBAnimatable without a single line of code. Due to the size of the GIF file on Dribbble, it only demonstrates a subset of features. We can also find the full HD version on YouTube or MP4 on Github. With IBAnimatable, we can design a UI in Interface Builder like what we can do in Sketch, and prototype...
    Downloads: 0 This Week
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  • 16
    TKSubmitTransition

    TKSubmitTransition

    Animated UIButton of Loading Animation and Transition Animation

    Animated UIButton of loading animation and transition animation. As you can see in the GIF animation demo, you can find the “sign in” button rolling and after that, the next UIViewController will fade in.
    Downloads: 0 This Week
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  • 17
    Popcorn Time for iOS

    Popcorn Time for iOS

    https://github.com/PopcornTimeTV/PopcornTimeTV

    PopcornTimeTV was an Apple TV, iPhone and iPad application to torrent movies and tv shows for streaming. Since 2016, this project has grown exponentially - both in its user base and in its functionality. However, the team size has gone the other way. We went from having 13+ developers on the team to 1 developer and 1 designer, both of whom have lives and projects outside of Popcorn Time. We have decided that we have given our all to this project and it's time for us to move on to pursue...
    Downloads: 220 This Week
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  • 18
    GPUImage 2

    GPUImage 2

    Framework for GPU-accelerated video and image processing

    GPUImage 2 is the second generation of the GPUImage framework, an open source project for performing GPU-accelerated image and video processing on Mac, iOS, and now Linux. The original GPUImage framework was written in Objective-C and targeted Mac and iOS, but this latest version is written entirely in Swift and can also target Linux and future platforms that support Swift code. The objective of the framework is to make it as easy as possible to set up and perform realtime video processing...
    Downloads: 0 This Week
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  • 19
    FolioReaderKit

    FolioReaderKit

    A Swift ePub reader and parser framework for iOS

    FolioReaderKit is an ePub reader and parser framework for iOS written in Swift. FolioReaderKit is available through CocoaPods and Carthage. Go to your storyboard file, choose or create the view controller that should present the epub reader. In the identity, the inspector set StoryboardFolioReaderContrainer as a class. Media Overlays (Sync text rendering with audio playback). TTS - Text to Speech Support, parse epub cover image, RTL Support. Vertical or/and Horizontal scrolling, share...
    Downloads: 0 This Week
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  • 20
    SwiftGif

    SwiftGif

    A small UIImage extension with gif support

    A small UIImage extension with gif support.
    Downloads: 0 This Week
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  • 21
    Segmentio

    Segmentio

    Animated top/bottom segmented control written in Swift

    Animated top/bottom segmented control written in Swift. Segment width relies on SegmentioPosition enum. The width can be fixed according to the maximum visible items or dynamic according to segment's content size. Selection indicator can be customized by passing an instance of SegmentioIndicatorOptions. Horizontal borders can be customized by passing an instance of SegmentioHorizontalSeparatorOptions. Separators between segments can be customized by passing an instance of...
    Downloads: 0 This Week
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  • 22
    GuillotineMenu.swift

    GuillotineMenu.swift

    Our Guillotine Menu Transitioning Animation implemented in Swift

    Our Guillotine Menu Transitioning Animation implemented in Swift reminds a bit of a notorious killing machine. Now, it's for you to decide, should or not your menu drop from top left corner of the screen or from your navigation bar, because if you want animation like in the example, you must make your menu view controller conform to "GuillotineMenu" protocol. When you confirm to this protocol, you must make a menu button and title, you don't need to make a frame for them, because the...
    Downloads: 0 This Week
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