Showing 3 open source projects for "rendering software"

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  • 1
    Nuke

    Nuke

    Image loading system

    Nuke ILS provides an efficient way to download and display images in your app. It's easy to learn and use thanks to a clear and concise API. Its architecture enables many powerful features while offering virtually unlimited possibilities for customization. Despite the number of features, the framework is lean and compiles in just under 3 seconds¹. Nuke has an automated test suite 2x the size of the codebase itself, ensuring excellent reliability. Every feature is carefully designed and...
    Downloads: 4 This Week
    Last Update:
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  • 2
    NextLevel

    NextLevel

    Media Capture in Swift

    NextLevel is a Swift camera system designed for easy integration, customized media capture, and image streaming in iOS. Integration can optionally leverage AVFoundation or ARKit. ARKit and the True Depth Camera software features are enabled with the inclusion of the Swift compiler flag USE_ARKIT and USE_TRUE_DEPTH respectively. Apple will reject apps that link against ARKit or the True Depth Camera API and do not use them. If you use Cocoapods, you can include -D USE_ARKIT or -D...
    Downloads: 0 This Week
    Last Update:
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  • 3
    FolioReaderKit

    FolioReaderKit

    A Swift ePub reader and parser framework for iOS

    FolioReaderKit is an ePub reader and parser framework for iOS written in Swift. FolioReaderKit is available through CocoaPods and Carthage. Go to your storyboard file, choose or create the view controller that should present the epub reader. In the identity, the inspector set StoryboardFolioReaderContrainer as a class. Media Overlays (Sync text rendering with audio playback). TTS - Text to Speech Support, parse epub cover image, RTL Support. Vertical or/and Horizontal scrolling, share...
    Downloads: 0 This Week
    Last Update:
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