Showing 5 open source projects for "c# source code example"

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  • 1
    AudioKit

    AudioKit

    Swift audio synthesis, processing, & analysis platform

    AudioKit is an entire audio development ecosystem of code repositories, packages, libraries, algorithms, applications, playgorunds, tests, and scripts, built and used by a community of audio programmers, app developers, engineers, researchers, scientists, musicians, gamers, and people new to programming. An important goal for AudioKit is to allow it to grow and be maintainable by a handful of volunteers. For this reason we have extensive tests that are run whenever changes are made to any...
    Downloads: 2 This Week
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  • 2
    NVActivityIndicatorView

    NVActivityIndicatorView

    A collection of awesome loading animations

    NVActivityIndicatorView is a collection of awesome loading animations. Check out LoaderUI (ready to use with Swift Package Mananger supported) for SwiftUI implementation of this. Cocoapods is a dependency manager for Swift and Objective-C Cocoa projects. To use NVActivityIndicatorView with CocoaPods, add it in your Podfile. Carthage is intended to be the simplest way to add frameworks to your Cocoa application. The Swift Package Manager is a tool for managing the distribution of Swift code.
    Downloads: 0 This Week
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  • 3
    GPUImage 2

    GPUImage 2

    Framework for GPU-accelerated video and image processing

    GPUImage 2 is the second generation of the GPUImage framework, an open source project for performing GPU-accelerated image and video processing on Mac, iOS, and now Linux. The original GPUImage framework was written in Objective-C and targeted Mac and iOS, but this latest version is written entirely in Swift and can also target Linux and future platforms that support Swift code. The objective of the framework is to make it as easy as possible to set up and perform realtime video processing...
    Downloads: 1 This Week
    Last Update:
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  • 4
    ParticlesLoadingView

    ParticlesLoadingView

    A customizable SpriteKit particles animation on the border of a view

    With ParticlesLoadingView you can create your own amazing SpriteKit particle animations with the Xcode's built-in Particle Emitter Editor that looks like the following picture. Go ahead and create your own particle animation by doing File, New File, iOS Resource, SpriteKit Particle File. To see it in action, run the example project, clone the repo, and run pod install from the Example directory first. The example project shows how to set up ParticlesLoadingView in a few different ways. You can...
    Downloads: 0 This Week
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  • 5
    Material Motion

    Material Motion

    A toolkit for building responsive motion using Core Animation

    Reactive motion is driven by Core Animation. CocoaPods is a dependency manager for Objective-C and Swift libraries. CocoaPods automates the process of using third-party libraries in your projects. See the Getting Started guide for more information. You will need to add use_frameworks! to your Podfile in order use Material Motion in your swift app. A contextual view can be used to create continuity during transitions between view controllers. In this case study the selected photo...
    Downloads: 0 This Week
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