Showing 6 open source projects for "c"

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  • 1
    AudioKit

    AudioKit

    Swift audio synthesis, processing, & analysis platform

    AudioKit is an entire audio development ecosystem of code repositories, packages, libraries, algorithms, applications, playgorunds, tests, and scripts, built and used by a community of audio programmers, app developers, engineers, researchers, scientists, musicians, gamers, and people new to programming. An important goal for AudioKit is to allow it to grow and be maintainable by a handful of volunteers. For this reason we have extensive tests that are run whenever changes are made to any...
    Downloads: 2 This Week
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  • 2
    Pulsator

    Pulsator

    Pulse animation for iOS

    Pulse animation for iOS written with Swift. Pulses of Bluetooth, BLE, beacons (iBeacon), etc. Map Annotations.
    Downloads: 0 This Week
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  • 3
    NVActivityIndicatorView

    NVActivityIndicatorView

    A collection of awesome loading animations

    ...Check out LoaderUI (ready to use with Swift Package Mananger supported) for SwiftUI implementation of this. Cocoapods is a dependency manager for Swift and Objective-C Cocoa projects. To use NVActivityIndicatorView with CocoaPods, add it in your Podfile. Carthage is intended to be the simplest way to add frameworks to your Cocoa application. The Swift Package Manager is a tool for managing the distribution of Swift code.
    Downloads: 0 This Week
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  • 4
    LosslessExtract

    LosslessExtract

    Lossless audio extraction tool for Bluray, DVD-Audio, SACD, MKV

    Lossless Extract for macOS and Windows is a tool for purists who demand perfect audio preservation. Designed for precision and simplicity, it effortlessly extracts high-resolution audio from Blu-ray, SACD, MKV or DVD=Audio sources. It handles Dolby TrueHD (with Atmos) and DTS-HD Master Audio preserving atmos object based meta data. Many tools decode immersive audio into PCM, which permanently destroys spatial metadata. Lossless Extract preserves the original audio stream so the immersive mix...
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    Downloads: 45 This Week
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  • 5
    GPUImage 2

    GPUImage 2

    Framework for GPU-accelerated video and image processing

    GPUImage 2 is the second generation of the GPUImage framework, an open source project for performing GPU-accelerated image and video processing on Mac, iOS, and now Linux. The original GPUImage framework was written in Objective-C and targeted Mac and iOS, but this latest version is written entirely in Swift and can also target Linux and future platforms that support Swift code. The objective of the framework is to make it as easy as possible to set up and perform realtime video processing or machine vision against image or video sources. By relying on the GPU to run these operations, performance improvements of 100X or more over CPU-bound code can be realized. ...
    Downloads: 0 This Week
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  • 6
    Material Motion

    Material Motion

    A toolkit for building responsive motion using Core Animation

    Reactive motion is driven by Core Animation. CocoaPods is a dependency manager for Objective-C and Swift libraries. CocoaPods automates the process of using third-party libraries in your projects. See the Getting Started guide for more information. You will need to add use_frameworks! to your Podfile in order use Material Motion in your swift app. A contextual view can be used to create continuity during transitions between view controllers.
    Downloads: 0 This Week
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