Showing 5 open source projects for "assembly operating system"

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  • 1
    KSPlayer

    KSPlayer

    A video player for iOS, macOs, tvOS, visionOS

    KSPlayer is a cross-platform multimedia playback framework designed for Apple ecosystems, including iOS, macOS, tvOS, and visionOS. It is built on top of AVPlayer and FFmpeg, combining native system capabilities with extended codec support for a wide range of media formats. The framework provides high-performance playback with support for advanced features such as HDR video, multi-audio streams, and subtitle rendering. It supports both local media files and network streams, including live...
    Downloads: 0 This Week
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  • 2
    NextLevel

    NextLevel

    Media Capture in Swift

    NextLevel is a Swift camera system designed for easy integration, customized media capture, and image streaming in iOS. Integration can optionally leverage AVFoundation or ARKit. ARKit and the True Depth Camera software features are enabled with the inclusion of the Swift compiler flag USE_ARKIT and USE_TRUE_DEPTH respectively. Apple will reject apps that link against ARKit or the True Depth Camera API and do not use them. If you use Cocoapods, you can include -D USE_ARKIT or -D...
    Downloads: 0 This Week
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  • 3
    IBAnimatable

    IBAnimatable

    Design and prototype customized UI, interaction, navigation, etc.

    Design and prototype customized UI, interaction, navigation, transition and animation for App Store ready Apps in Interface Builder with IBAnimatable. The app was made in Interface Builder with IBAnimatable without a single line of code. Due to the size of the GIF file on Dribbble, it only demonstrates a subset of features. We can also find the full HD version on YouTube or MP4 on Github. With IBAnimatable, we can design a UI in Interface Builder like what we can do in Sketch, and prototype...
    Downloads: 0 This Week
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  • 4
    GPUImage 2

    GPUImage 2

    Framework for GPU-accelerated video and image processing

    GPUImage 2 is the second generation of the GPUImage framework, an open source project for performing GPU-accelerated image and video processing on Mac, iOS, and now Linux. The original GPUImage framework was written in Objective-C and targeted Mac and iOS, but this latest version is written entirely in Swift and can also target Linux and future platforms that support Swift code. The objective of the framework is to make it as easy as possible to set up and perform realtime video processing...
    Downloads: 7 This Week
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  • 5
    MobilePlayer

    MobilePlayer

    A powerful and completely customizable media player for iOS

    A powerful and completely customizable media player for iOS. Flexible skinning. Add a watermark, add/remove/move/resize interface elements, change their appearances and much more. Easily set up A/B tests. You can manage multiple player skins and configurations. Player view controllers can load configuration data from a local JSON file or remote JSON data. You also have the option to initialize and pass configuration objects programmatically, which allows for greater flexibility.
    Downloads: 0 This Week
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