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Mikmod is a module player and library supporting many formats, including mod, s3m, it, and xm. Originally a player for MS-DOS, MikMod has been ported to other platforms, such as Unix, Macintosh, BeOS, and Java(!!)
libxmp is a library that renders module files to PCM data. xmp is a module player for Unix-like systems, based on libxmp, that plays over 90 mainstream and obscure module formats from Amiga, Atari, Acorn, Apple IIgs and PC, including Protracker (MOD), Scream Tracker 3 (S3M), Fast Tracker II (XM) and Impulse Tracker (IT) files.
libTiMidity is a MIDI to WAVE converter library that uses Gravis Ultrasound-compatible patch files to generate digital audio data from General MIDI files. This library based on the TiMidity decoder from SDL_sound library.
FreeWRL is an Open Source, cross platform VRML2 and X3D compliant browser, with script, SAI and EAI support. Platforms supported: Linux and other Unix-style platforms; Mac OS/X; Windows. Support for mobile platforms (iOS, Android, QNX) is under development.
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GGI stands for "General Graphics Interface", and it is a project that aims to develop a reliable, stable and fast graphics system that works everywhere. We want to allow any program using GGI to run on any platform requiring at most a recompile.
Space Opera is a space colonization game similar to 'Master of Orion' or 'Galactic Civilizations'. You can explore the universe, colonize planets, fight aliens and research technologies. Images were created with Povray and Terragen.
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No changes in the last two years - probably abandoned
The Zenipex Library is a game development framework, created with the goal of allowing someone with some knowledge of C++ to create 3D games for platforms including Windows, MacOS X, and Linux. OpenGL and Direct3D 9 are both supported.
Cross-platform reimplementation of AMOS BASIC (runtime)
XAMOS is a cross-platform reimplementation of AMOS BASIC based on jAMOS, fully re-written in C++ with SDL libraries.
Currently runtime only, however is widely compatible with jAMOS projects.
ID3.NET is a set of libraries for reading, modifying and writing ID3 and Lyrics3 tags in MP3 audio files.
The core library is a portable class library compatible with the .NET Framework 4 and higher, Silverlight 4 and higher, Windows Phone 7.5 and .NET for Metro style apps. It also contains non-portable libraries that provide additional platform-specific support.
ID3.NET also provides an extensible metadata discovery framework that can discover specific ID3 frame data (like album art,...
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NB: All new development is continued at http://github.com/rowanthorpe/exportvid and newer versions can be found there. The versions found here are for archival purposes only.
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Exportvid is a batch-script which exports most video files to a chosen platform/format, using ffmpeg - http://www.ffmpeg.org - which should be installed separately, and be able to be found in the %PATH%).
LaunchDock is a tabbed application and file launcher with many customizable features. Development from 0.4 and on will be in VB.NET with an SQLite backend.
MySE is a tool for creating, editing and synchronizing movie subtitles in most popular formats as SubRip, Spruce, MicroDVD, SubViewer, TMPlayer. It has a powerful video preview. It supports OSDB protocol for subtitles searching, uploading and downloa
DKSWordArt est une librairie développée entièrement en Java permettant de créer des titres originaux et personnalisable. Vous avez ainsi la possibilité de modifier le texte, la police, la bordure, la texture, l'ombre et déformer le texte . DKSWord
GtkGLExt is an OpenGL extension to GTK+. It provides additional GDK objects which support OpenGL rendering in GTK+, and GtkWidget API add-ons to make GTK+ widgets OpenGL-capable.
Vincent ES 1.x is a 3D rendering library based on the OpenGL (R) ES 1.1 API specification (Common Lite) for embedded devices. ATTENTION: A new fixed pipeline implementation is being work on here: https://sourceforge.net/projects/oglsc
Java3D 3DS FileLoader for platforms supporting JDK1.4 and Java 3D
Highly functional, multiplatform 3DS File format loader
Supports:
Heirarchical animation
Cameras
Point Lights
Directional Lights
Textures
Smooth Groups
and other features
Set of tools and libs for
managing structured data
in a very flexible way:
Imp./Exp. ASCII, XML, SQL,
PS, Tex/LaTex, RTF
GUI: X-Windows, MS-Windows
Interface to C++, DBs, Perl,
PHP, Java, TCP/IP
LISP-like interpreter
written in C++ using C-LIB
Robot Controlling System (RCS) - is a .NET-oriented software group for controlling remote mechanical objects, debuging and programming them by .NET-languages
SoftWire was the precursor to TransGaming's SwiftAsm. SwiftAsm is an optimizing run-time x86 assembler that can be used as a JIT compiler back-end for scripting languages, or for dynamic code generation of efficient processing pipelines.
This project originally was about a megaman clone called "Game Developer Man". Game Developer Man, the game, has long since tanked. However this project has moved on to the KRGP.