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Vinari Software brinda aplicaciones útiles para Microsoft Windows y distribuciones GNU/Linux, las cuales hacen que la informatica moderna sea mas sencilla.
Todas estas aplicaciones estan protegidas bajo la licencia BSD, la cual puede ser leída en el siguiente enlace: https://vinarisoftware.wixsite.com/vinari/licencia
Arcan is a portable and fully scriptable frontend for launching games, emulators and other full-screen applications in a visual appealing way, as seamlessly as possible. The API is sufficiently complete for other projects as well, e.g. rapid game prototyping
(both 2D and 3D).
Note that we have left sourceforge (thanks for all the spam). The source is hosted on github ( http://www.github.com/letoram/arcan ) and the downloads on bintray https://bintray.com/letoram/arcan-main/
Our generous forever free tier includes the full platform, including the AI Assistant, for 3 users with 10k metrics, 50GB logs, and 50GB traces.
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Tinara is a media production system, currently composed of a basic revision control and archival system (DaMarcus), a build system (Alice), an audio playback engine (Tape), and a graphical audio recording and editing application.
Video processing and computer vision library for GNU/Linux offering interfaces to do image- and video-I/O with ImageMagick/Magick++, Xine, firewire digital camera (DC1394), and video for linux (V4L2).
Note that this version of HornetsEye is deprecated. HornetsEye now is released as multiple packages on RubyGems.org. The source code is available on Github.com (see https://wedesoft.github.io/hornetseye-doc/ for more information).
Variable speed playback for major open source media players (MPlayer, GStreamer, Xine, VLC, Totem, RhythmBox, Amorak, Miro, etc.) Scaletempo plays audio and video faster or slower than the recorded speed without changing pitch (i.e. no chipmunk effect).
(To pronounce, just say the letter: AAY WHY QUEUE.)
A collection of high-level models and utility code applicable to interactive applications.
e.g. Fixed/variable timestep timing, state machine, etc.
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The Fury² Game Creation System is a game development toolkit for the 32-bit Windows platform, designed to allow the creation of complex multimedia software and games with minimal unnecessary effort (i.e. reinventing the wheel.)
RUDL interfaces the Simple Directmedia Library to the Ruby language, giving it high speed graphics, sound, and input capabilities. Its model focuses on looking like other Ruby libraries, instead of directly mapping the SDL library to C-like Ruby calls.
A pluggable jukebox, in which the components talk XMLRPC to one another. This lets you have multiple UIs, multiple player types, multiple queueing systems. The ultimate conclusion would be a build your own jukebox kit. Includes a back end that Gronk! can
rubyPod is a graphical frontend for managing an iPod on Linux, relying on the gnuPod project as its backend.
It supports adding and deleting of songs, creation and modification of playlists, convenient id3v2 mp3 tag edition and exporting to hard drive.
The Anvil is setting out to produce one strong platform for all media. Fluid work with major audio, video, raster/vector images, 3D formats and scripting languages will allow us to start from anywhere and temper out the masterpeice we needed.