Showing 6 open source projects for "source code blender"

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  • 1

    HornetsEye Ruby Computer Vision Library

    Ruby computer vision library

    Video processing and computer vision library for GNU/Linux offering interfaces to do image- and video-I/O with ImageMagick/Magick++, Xine, firewire digital camera (DC1394), and video for linux (V4L2). Note that this version of HornetsEye is deprecated. HornetsEye now is released as multiple packages on RubyGems.org. The source code is available on Github.com (see https://wedesoft.github.io/hornetseye-doc/ for more information).
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  • 2
    Jeszra is a visual designtool, which combines 2D- vector graphics and GUI design. Jeszra is written in Tcl/Tk and creates reusable code for: * Tcl, Ruby, Lisp and Python. * DocBook based reference pages. * SVG import and export.
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  • 3
    DisBlend (for distributed Blender) is a project to build a light system of distributed rendering for Blender 3D (www.blender.org). The client and servers are now written in Ruby 1.8
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  • 4
    (To pronounce, just say the letter: AAY WHY QUEUE.) A collection of high-level models and utility code applicable to interactive applications. e.g. Fixed/variable timestep timing, state machine, etc.
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  • 5
    Convert copy. Pipes existing converter tools together to convert files from a format to another. E.g. add the converters 'pdf -> text' and 'text -> wav' and you can convert pdf to wav. Automatically installs missing converters in Debian.
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  • 6
    This XML-based language will allow easy creation and integration of Game Map and Object definitions for any game.
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