Software that uses AI to perform real-time voice conversion
VCClient is a real-time voice conversion system that uses machine learning models to transform a speaker’s voice into another voice with minimal latency. It is designed for live applications such as streaming, gaming, and virtual communication, where immediate feedback is essential. The system supports multiple voice conversion models, including RVC and other neural network-based approaches, allowing users to switch between different voices or customize their output. It provides both a...
Transformation virtual 3D object using a finger gesture-based system
Affine transformation virtual 3D object using a finger gesture-based interactive system in the virtual environment. A convolutional neural network (CNN) based thumb and index fingertip detection system are presented here for seamless interaction with a virtual 3D object in the virtual environment. First, a two-stage CNN is employed to detect the hand and fingertips, and using the information of the fingertip position, the scale, rotation, translation, and in general, the affine...
CorEngine is a work in progress, OpenGL graphics powered 3D game engine designed to help independent game developers with quick prototyping and game/virtual environment creation.
The engine supports a standard set of features, like skeletal animation, post processing, Lua/C programming, physics powered by Bullet Physics, GUI and 2D/3D Audio.