Showing 26 open source projects for "game system"

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  • 1
    StoryMem

    StoryMem

    Official code for StoryMem: Multi-shot Long Video Storytelling

    ...This makes it especially valuable for applications like AI-enriched storytelling, long-term role-playing, personal journaling assistants, or persistent game worlds where continuity and coherence matter. StoryMem includes tools to define, edit, and review saved memories, letting users manage what should be retained, forgotten, or emphasized in later conversations.
    Downloads: 0 This Week
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  • 2
    TextureAtlas Toolbox

    TextureAtlas Toolbox

    A powerful, free and open-source tool for TextureAtlases/Spritesheets

    TextureAtlas Toolbox is an all-in-one solution for working with texture atlases and sprite sheets. Extract sprites into organized frame collections and GIF/WebP/APNG animations, generate optimized atlases from individual frames, or convert between 15+ atlas formats. Perfect for game developers, modders, and anyone creating showcases of game sprites. Formerly known as TextureAtlas to GIFs and Frames Licensed under AGPL-3.0 Third-party licenses: See...
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    Downloads: 10 This Week
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  • 3
    FrankMocap

    FrankMocap

    A Strong and Easy-to-use Single View 3D Hand+Body Pose Estimator

    FrankMocap is a monocular 3D human capture system that estimates body, hand, and optionally face pose from a single RGB image or video. It regresses parametric human models (e.g., SMPL/SMPL-X) directly, producing temporally stable meshes and joint angles suitable for animation or analytics. The pipeline couples a robust 2D keypoint detector with 3D mesh regression networks and priors that keep results anatomically plausible.
    Downloads: 0 This Week
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  • 4
    KlayGE is an open source, cross-platform game engine with plugin-based architecture. It provides a framework to make game development, testing, porting as simple as possible.
    Downloads: 0 This Week
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  • 5

    SmartBody

    Character animation system for games and simulations.

    SmartBody is available for download for Windows, Linux and OSX users. SmartBody can also be used on Android and iOS platforms. SmartBody is a character animation platform that provides the following capabilities in real time: * Locomotion (walk, jog, run, turn, strafe, jump, etc.) * Steering - avoiding obstacles and moving objects * Object manipulation - reach, grasp, touch , pick up objects * Lip Syncing - characters can speak with simultaneous lip-sync using text-to-speech or...
    Downloads: 0 This Week
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  • 6
    Crazy Eddies GUI System (CEGUI)

    Crazy Eddies GUI System (CEGUI)

    A fast, powerful and adaptable GUI solution

    Crazy Eddie's GUI (CEGUI) system is a graphical user interface C++ library. It was designed particularly for the needs of videogames, but the library is usable for non-game tasks, such as any other type of applications (rendering/visualisation/virtual reality) and tools. It is designed for user flexibility in look-and-feel, as well as being adaptable to the user's choice in tools and operating systems.
    Downloads: 37 This Week
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  • 7
    CorEngine
    CorEngine is a work in progress, OpenGL graphics powered 3D game engine designed to help independent game developers with quick prototyping and game/virtual environment creation. The engine supports a standard set of features, like skeletal animation, post processing, Lua/C programming, physics powered by Bullet Physics, GUI and 2D/3D Audio.
    Downloads: 2 This Week
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  • 8
    Crystal Entity Layer (CEL) is a game entity layer based on Crystal Space. It makes it easier for game developers to create games based on Crystal Space. CEL can optionally be used together with Python or other scripting languages.
    Downloads: 0 This Week
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  • 9

    Tygamusic

    A pygame music lib.

    This lib was produced while I was programming an other program/game. I was tired of pygame's bad system of handling playlists and the management of music in general. With this lib I want to create an layer that allows you to interact with the music, how you would expect it. Currently featuring: -Playlist -Normal pausing and resuming (played time isn’t lost when new song is loaded) -Automatic recognition of songs and adding them to a separate list
    Downloads: 0 This Week
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  • 10
    A tool for converting video files to a format suitable for all kinds of pocket video players including, but not limited to: PDAs, PMPs, cell phones, game consoles, digital photo frames etc. Both command-line and GUI interfaces are provided.
    Downloads: 0 This Week
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  • 11
    XreaL is a heavily improved Quake 3 Arena engine. It's bundled with new tools and a demo game that was never finished. ET:XreaL is a subproject bringing all XreaL enhancements to Return to Castle Wolfenstein: Enemy Territory.
    Downloads: 2 This Week
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  • 12
    mwEngine is a 3D game engine with emphasis put on good design practices and ease of use.
    Downloads: 0 This Week
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  • 13
    graphical Toolkit for the game "rigs of rods" (http://rigsofrods.blogspot.com) read more there: http://wiki.rigsofrods.com/index.php?title=RoRToolkit_Developer
    Downloads: 0 This Week
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  • 14
    Objective-3D is a video-game library developped by Dream Overflow. It works on PC and Machintosh, and it is developped for Windows, Linux and MacOSX plateforms. Developed in C++.
    Downloads: 0 This Week
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  • 15
    Te Tuhi turns pictures of video games drawn on paper into games that you can play on the computer. It invents rules to suit the picture. The project aims to be inclusive, experimental, and modular, with one aim being a scaled down version for the OLPC.
    Downloads: 0 This Week
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  • 16
    Moodtrack contains Python classes for music-emotion analysis and assembly, enabling users to build soundtracks based on emotion and timing. USERS: Music Supervisors/Composers/Producers, Game Audio Developers, Content Providers. FILM DEMO: moodtrack.tv
    Downloads: 0 This Week
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  • 17
    Realtime 3D game/visualization engine, written in C++, scriptable through Tcl/Tk, Python and Lua. Supports D3D and OpenGL for rendering, runs under Linux and Windows.
    Downloads: 8 This Week
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  • 18
    A codebase for the construction of 3d online virtual worlds. Includes everything you need to make your own multiplayer online roleplaying game. All game rules are contained in plugins which can be written in easy scripting languages such as Python.
    Downloads: 0 This Week
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  • 19
    Ride is a full featured gaming platform that is based on open source software. Aiming for capabilities similar to the xbox360 and ps3. Ride will be able to run on old and new hardware, it will also offer free games and a great multimedia experience.
    Downloads: 0 This Week
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  • 20
    Driver support for 3D Controller Hardware. We hope to support SDL Input, DirectInput, and other major controller API's including game consoles and embedded systems.
    Downloads: 2 This Week
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  • 21
    The Fury² Game Creation System is a game development toolkit for the 32-bit Windows platform, designed to allow the creation of complex multimedia software and games with minimal unnecessary effort (i.e. reinventing the wheel.)
    Downloads: 0 This Week
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  • 22
    Venom is a small framework for writing 3d games and applications.
    Downloads: 0 This Week
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  • 23
    A collection of code for games using python. Mostly code for use with games made with pygame, and/or pyopengl. Allthough some of it can be used outside
    Downloads: 0 This Week
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  • 24
    Yet Another Homemade Game Engine (yahge) is what the name says a free open source 3D Game Engine geared towards development of 3D First Person Shooters. Major goals are to provide a Rapid Prototyping System for Game Ideas or to make Game Demos for Resume
    Downloads: 0 This Week
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  • 25
    Naikai is a set of game-oriented XPCOM components that vastly simplify the process of creating games. You can use Python or JavaScript or any XPCOM-enabled language to glue all of the provided components (image loaders, graphics renderers, a sound system
    Downloads: 0 This Week
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