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The Pulse Engine is a game engine that has been developed over the course of two years. Along with the Pacemaker toolset, it contains everything you need to create a game including 3D rendering, audio, networking, and python scripting.
Karaoke con SMIL is a project to synchronize audio, text, and images and export the final result to SMIL. In short, this application synchronizes the multimedia elements in a way similar to karaoke.
Remote control your PC (Win, Linux, Mac) via Bluetooth with a Symbian phone running PyS60. Uses plugins for different apps and supports other remote control systems. Plugins: WinAMP, MediaPlayerClassic, WindowsMediaPlayer, MouseControl, VLC, XMMS-alike
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A open dynamic 3d game engine based around Ogre3d, Ageia PhysX, OpenAL, scriptable in the LUA language. The FPS demo game Monkeys in the Dark presenting the engine power with use of deferred shading, normal mapping and the new technic of dynamic sound.
Leif Game is a collection of games/pictures/movies/musics/programs that is made with open source programs. It is made with LMMS, Blender, Gimp, Python, and maybe other open source programs. The project is named after a very good friend called Turlif.
The goal of the CarOS project is to design and implement the software and hardware systems necessary to provide a mobile computing platform in a vehicle. The CarOS will be Linux based.
This project simulates a multi-agent system (swarm) behavior both graphically and not. The purpose of this project is to research the properties suggested in "stability analysis of swarms" V.Gazi & K.M.Passino. Using the vpython library for 3D modeling
Realtime 3D game/visualization engine, written in C++, scriptable through Tcl/Tk, Python and Lua. Supports D3D and OpenGL for rendering, runs under Linux and Windows.
Manuzio makes type design more fun. It is a font object model and manipulation library for (and in) Python. It will ease the type-design process, and allow experimentation in algorithmic glyph creation. This project also releases other font utilities.
includes several pygame scripts and pygame libraries. the scripts are a tile editor and a level editor. the libraries include a state engine, a full featured gui, html rendering, document layout, text rendering, sprite and tile engine, and a timer.
couchpytato is a multimedia-jukebox application written in Python/pygame(SDL) with ability of playing nearly all audiofiles through pygame, pySonic or gstreamer and launching external applications. couchpytato is made for TV-Screens and not-so-powerful P
This project will be a collection of tools that will allow manipulation of the PDN . These tools are mainly being developed for use on the N800 Internet tablet. These tools will be writen in Perl, Python and C and should run on all Unix platforms
A codebase for the construction of 3d online virtual worlds. Includes everything you need to make your own multiplayer online roleplaying game. All game rules are contained in plugins which can be written in easy scripting languages such as Python.
Generic reconfigurable scriptable plug-in for Mozilla/Firefox is Elphel project to use external programs for display EMBED or OBJECT tags. Supplied with perl script for embedding mplayer and mencoder to a browser and controlling it with Javascript.
Allows communications between Poser (www.e-frontier.com) and external applications. Implements loading of files and saving of content to and from Poser from external applications (like Windows Explorer, P3dO, Advance Library).
UPDATE: Chromium is no longer updated or maintained. The project is frozen.
Chromium is a flexible framework for scalable real-time rendering on clusters of workstations, derived from the Stanford WireGL project code base.
The goal of this project is to develop a generic and powerful 3D simulation framework mainly but not exclusively targeted at game development. Important aspects are efficency and simplicity of use.
This project aims at writing a threaded, object-oriented and scriptable game engine targetting the .NET platform, using a mixture of c# or managed c++ ports of famous c/c++ components such as OGRE, CEGUI, Newton, Lua, Python, Audiere, OpenAL, etc...