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TutatiX it's a Dicom Viewer written in python. TutatiX try to be a guide to known how Dicom works and how to develop an application. The must important part of TutatiX it's the documentation that must be detailed and easy to understand.
Aldrin is an open source modular music sequencer/tracker for the GNU/Linux operating system. Aldrin is currently in beta stage and fully functional. Feel free to try and use it.
vhdPLUS Development Framework is a modern, fully component oriented simulation engine and middleware solution created by and reflecting many years of the R&D experience of both the MIRALab, University of Geneva and VRlab, EPFL labs in the domain of VR/AR
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Cerebrate provides mechatronic control code for artists. Created for "Fernandez", an autonomous cactus by Vincent Kohler and Roland Philippsen, in 2005 for "Science and City" in Geneva. Later additions are "Blink" and "Ibou" (2006) and "Haiko"
The Scientific Visualization Artist Tools (SVAT) include converters from the Visualization Toolkit (VTK) to RenderMan Interface Bytestream (RIB) (ASCII and binary files supported), Blender to RenderMan, compilable RenderMan shaders and other utilities.
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Fandango, formerly and internally know as elcad. It is a python scripted 3d CAD application; the core is programmed on C++, and interface functions are exported to python to be used as building blocks for new commands.
The Pulse Engine is a game engine that has been developed over the course of two years. Along with the Pacemaker toolset, it contains everything you need to create a game including 3D rendering, audio, networking, and python scripting.
DirectPython is a C++ extension to the Python programming language which provides access to DirectX (9.0c) API, including Direct3D, DirectSound, DirectShow and DirectInput.
MathGL++ is a class library for fast C++ maths for use in OpenGL C++ projects. Easy to use and similar to the OpenGL API. Matricies, Vectors, Quaternions, Linear polynomials with eigen systems are all going to be included.
The project aims to build a frontend to mplayer using python. The frontend would enable users to create a library of their media files, filter playlist according to their needs, and plus more features to be added later.
pyGLFW is a set of python bindings to the successful cross-platform GLFW. It is intended as a powerful and lightweight alternative to pygame for python OpenGL application development.
A open dynamic 3d game engine based around Ogre3d, Ageia PhysX, OpenAL, scriptable in the LUA language. The FPS demo game Monkeys in the Dark presenting the engine power with use of deferred shading, normal mapping and the new technic of dynamic sound.
VRT is a Virtual Reality Toolkit.
It is planned to be OS-independent, easy-to-use, full-feature VR platform.
It integrates 3D engine, physical engine and AI engine.
A collection of tools to help in the creation of 3D graphics which are to assist in and improve various areas of the production pipeline in particular the creation and management of very large scale 3D graphics scenes.
The goal of the CarOS project is to design and implement the software and hardware systems necessary to provide a mobile computing platform in a vehicle. The CarOS will be Linux based.
Tapioca is a framework for Voice over IP (VoIP) and IM applications. Its main goal is to provide an easy way for developing and using VoIP/IM services in any kind of application. It provides a pluggable interface for different protocols, such as SIP/XMPP
CongaBonga is light-weight media player. It's aims are multiple functionality with easy of use. CongaBonga can play and edit metadata of any popular format, it can rip and burn cds, and more features coming up.